Excerpt: Playing Unity of Command is much like the experience you get when trying a new and rather difficult hobby for the first time. The initial experience is likely to be met with an amount of frustration and swearing akin to slamming your hand in a car door. However, once you've managed to get some traction the immense feeling of accomplishment when you finally complete a scenario is so euphoric you keep on coming back for more.
Excerpt: If the Battle of Kursk in 1943 marked the end of German offensive power in the East, the campaign that started in 1942 was the instrument that sapped the Wehrmacht’s strength. Although this string of battles is usually remembered for Stalingrad, that sink of good troops and resources did not figure into the initial strategic goal: the seizure of the oilfields in the Caucasus Mountains.
Pros: Fine history, good campaign, great AI, simple mechanics.
Conclusion: These are minor quibbles though. Unity of Command is one of the most refreshing turn-based strategy games I’ve experienced for some time. It’s clever and deeply tactical, yet also manages to be relatively quick-paced and exciting. Most importantly, it isn’t bogged down by any non-essential gubbins that plagues so many other turn-based games. It feels like a game rather than a commitment. I recommend it.
Conclusion: It is in this that the games true brilliance is revealed – it is a war game which requires the player keep an eye on the bigger picture at all times; that forces you to use every man at your disposal in order to secure victory, not allowing you to coast on the successes of your most elite units. It manages to create an authentic, challenging game without ever falling back on overwhelming complexity or opaque rules to up the difficulty.
Pros: Intuitive interface and rules, comprehensive yet comprehensible. Intelligent AI. Attractive and generous in content.
Cons: Would benefit hugely from a fully-featured online mode. Limited multiplayer-oriented maps available even for local play.
Summary: Unity of Command è un buon titolo che si distingue per l'impianto strategico attico molto curato e che farà la felicità degli amanti del genere. Suo difetto è forse l'eccessiva difficoltà in certi frangenti determinata dall'esiguo numero di turni a disposizione per completare gli obiettivi imposti. Da un lato ciò rende merito ai giocatori più accaniti, mentre dall'altro porta quasi sicuramente alla frustrazione i più.