Excerpt: UFO: Extraterrestrials is one of those tactical strategy games that wants to be the spiritual successor to the X-COM games from the early to mid 90’s. Like the other UFO franchise out there right now (which includes the “After” titles Aftermath , Aftershock and Afterlight ), Extraterrestrials takes...
Conclusion: Not everything is great though, as there are some problems. The biggest being that voice chat is buggy at its best and outright not usable at its worst. This creates a problem when you are playing a large Warfare map and you need support at a particular node or want to pose a strike on a base.
Conclusion: Overall the game is well done and will be very much enjoyed by fans of the classic X:COM games and anyone who enjoys tactical combats. The game retains the high replayablility factor of the classic games combined with updated graphics and smooth game play.
Conclusion: Chaos Concepts has almost made a mantra of “UFO-Extraterrestrials is not X-Com.” Indeed it is not. X-Com was innovative for its time and captured the imagination of an industry that hadn’t seen its like before. Time has marched on and the new game seems an anemic knock-off.
Pros: Good combat sounds; varied terrain; easy to use combat interface.
Cons: Little tension; lack of night scenarios; difficult financial elements, repetitious missions.
An X-COM clone that falls short of its inspiration, UFO: Extraterrestrials is only for desperate diehards.
11 May 2007
Summary: Nobody has yet recreated the magic of MicroProse's X-COM, but it hasn't been for want of trying. It seems like every six months or so, someone has been releasing a fresh take on this early 90s strategy masterwork about shooting down flying saucers and sending soldiers to hunt down the survivors, and...
Pros: Follows the X-COM template, good challenge provided through tough alien artificial intelligence
Cons: Extremely slow pace, lots of little problems in tactical combat design, strange design decisions, such as automatic soldier recruitment, can ruin campaigns, dated visuals and sound
Conclusion: That's very much a secondary issue. There are enough flaws in it to stop recommending it to anyone but real X-com fans - who, it seems, are busy trying to mod it into something closer to their desires.
Summary: Comme le jeu dont il s'inspire, X-com : UFO Defense, UFO : Extraterrestrials propose un subtil mélange de stratégie et de tactique, phases bien spécifiques du jeu entre lesquelles vous alternerez.
Excerpt: Создавать римейки как в кино, так и в игровой индустрии одинаково сложно – слишком велика вероятность быть непонятым. Да и вообще, сложно определиться с аудиторией, на которую будет рассчитан конечный продукт.
Summary: "Mit technischen Makeln gespickt prÃ¤sentiert sich der neueste UFO-SprÃ¶ssling "UFO: Extraterrestrials" leider nicht ganz in Bestform. Wer auf die klassische Ufo-Strategie gewartet hat, der dÃ¼rfte jedoch keineswegs enttÃ¤uscht sein, da das Spiel vor allem Fans schnell ans Herz wachsen dÃ¼rfte.