Summary: The game WOULD be cool if it wasn't buggy to the point of being unplayable. I mean, this game is totally unfinished years after it's release. You can play it, but many of the games strategies and development paths for soldiers don't even work.
Summary: Unlike UFO: Aftermath, Aftershock is a long way off X-Com style gameplay. The game concept is solid and it has one of the best storylines I've ever seen. However, the game tends almost impossibly hard quite early on (before you get proper weapons) and in the late-mid game up to the point where I'd...
Summary: Very sorry, loved X-COM in 1995, but copying it exactly in 2007 is not a good idea. Especially when you have everything you need in UFO: Afterlight. Stay away from this. Bad graphics, terrible interface.
Summary: Excellent game! Finally a strategy game that got me hooked after some years of MMORPGs. It's so incredibly underrated, it's really such a shame. I didnt play 1.0 version, just 1.2 and its almost bugless.
Summary: After reading Andrew H's review (if you like Xcom, Jagged Alliance, Fallout etc.) I had to post. I loved those games - they are still on my shelf. Unfortunately, UFO: Aftershock comes nowhere close to these elite titles.
Summary: A huge improvement over Aftermath. Criticisms about repetitiveness are valid but hold across the genre and this game makes up for that with good graphics and improved RPG and strategy elements.
Summary: For the genre, the graphics are very good. The game is detailed and has long term gameplay. However, it is repetitive; at the start of the game you will see the same map over and over again with little variation.
Summary: Great game...I played AS for about 3 hours and am not starting again. I did exactly the same thing in XCOM. This is the first game in a long time that has kept me playing until the early morning on work nights.