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Ufo-aftershock.363072
7.0 out of 10

UFO: Aftershock

Great Deal: $6.24

Reviews and Problems with UFO: Aftershock

Showing 1-10 of 36

Risen

Hooked Gamers
27 October 2009
  • Conclusion: If you have played any of the Gothic games, you will feel right at home in Risen . Piranha Bytes did little to hide the fact that it is business as usual, and why should they? They created the Gothic franchise and its rather unique role-playing system of training your character rather than having you chose your new skills the moment you level up. If you think that this slows down progress, then I can't completely deny that assessment.
  • Pros: Warmly familiar to fans of the Gothic series. Stable.
  • Cons: Very few, but did they really have to use F8 for Quick Save and F9 for Quick load?
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Battlefield 1943

Hooked Gamers
13 July 2009
  • Conclusion: For fifteen dollars, you are not getting an insane amount of content, but you are getting an insane amount of fun. Battlefield 1943 doesn’t revolutionize shooters, but it is a prime example of a downloadable game done right, and a fantastic multiplayer game in its own right. The level of polish is astonishing, and the gameplay offers tons of variety between the different classes and vehicles.
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We Ski

Hooked Gamers
3 June 2008
  • Conclusion: In the end though We Ski is a decent piece of software, which benefits heavily from Balance Board support. It’s not going to satisfy hardcore skiing fans but based on its cartoony looks those fans should have known better than to expect anything resembling a skiing simulation. However for the base Wii Fit owning crowd, We Ski could give you more than a few hours of family friendly fun and they might want to think about spending a little time at the Happy Ski Resort.
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Overall 9
9.0

UFO: Aftershock review (PC)

HonestGamers
15 September 2007
  • Excerpt: The odds are stacked against you, yes. But when you can freeze the odds where they stand and think your way around them, it's not so overwhelming.
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Overall 6
6.3

UFO: Aftershock

Strategy Informer
12 September 2007
  • Conclusion: Look, it’s not a really shoddy game. It’s just a bit dull and disjointed compared to almost all of its predecessors. The problem with this is that fans on the series will notice its impotency in this respect. It’s possible someone new to UFO will enjoy this game for all the reasons long-term players have enjoyed it since the eighties, but frankly I’d recommend buying one of the earlier incarnations.
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UFO: Aftershock Review

GameSpot
11 August 2007
  • Excerpt: For more than a decade, fans of X-COM: UFO Defense have been waiting for someone to recapture the addictiveness of saving the Earth, one crashed flying saucer at a time. Altar Interactive arguably came closest to achieving this goal in 2003, when it released UFO: Aftermath. But while this game got the squad battles right, it got a lot more wrong.
  • Pros: More X-COM-style options like base-building and research
  • Cons: Repetitive, with much reuse of just a few tactical maps, Missions unbalanced and extremely hard, Prone to crashes and problems with the interface, Mostly ugly graphics
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Overall 8
8.1

UFO Aftershock

Deaf Gamers
11 January 2007
  • Excerpt: UFO Aftershock, an introduction. A few years ago we reviewed UFO Aftermath, a game which for all intents and purposes attempted to recreate the tactical turn-based battles that the X-Com series offered. The game made quite a decent job of it too, although some were disappointed that the traditional turn-based system hadn't been used and it could also be argued that the story wasn't anything of interest. Two years on and here we have the sequel, UFO Aftershock.
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Expert Review

The Wargamer
10 January 2006
  • Excerpt: In the mid-1990s I bought a new game called UFO: Enemy Unknown, also known as X-Com: UFO Defense. It offered something different and intriguing: control of an Extraterrestrial Combat Unit charged with defeating an alien invasion. Through a combination of strategic and tactical turn-based gameplay, players could research new technologies and weapons, upgrade their squad, shoot down alien ships, and hunt bug-eyed, skinny-limbed critters across familiar and alien terrain,...
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UFO: Aftershock

The Wargamer
10 January 2006
  • Excerpt: True to its heritage, UFO: Aftershock deftly blends elements of strategy, role-playing and squad-level tactics in a simultaneous turn-based game that’s both compulsive and challenging.
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UFO: Aftershock

The Armchair Empire
4 January 2006
  • Conclusion: If the multi-layered strategy involved weren't enough to make your brain explode, it's possible that the overall stability of the program will. UFO Aftershock would let me really start to enjoy myself then eject me from the game.  Fortunately, since installing the latest patch there haven't been any problems.  (In a great nod to customer service, Altar Interactive encourages any reproducible bugs to be reported directly through an email contact.
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