Excerpt: I really don't remember when I played Commander Keen last time (eight years ago?), but this genre is really very rare last years. But seems the shareware scene is not dead and LightWeight Ninja should fully satisfy your needs :)� LightWeight Ninja is a fast-paced action adventure game where you take on the role of Ty, the LightWeight Ninja who has been sent on a mysterious mission by his master.
Conclusion: In spite of what is arguably over simplified game play, this game really does have a certain charm. Nothing has been over thought, but plenty of research has been done which will be appreciated by locals or anyone familiar with Manhattan. Chinatown, Little Italy, Soho, just to name a few, they're all there, and appropriately populated as well.
Conclusion: Space Rangers 2: Rise of the Dominators is a mildly entertaining game with lots and lots of potential which is affected by buggy gameplay (the game freezes and exits out of the blue), boring mini-games, brain dead AI (I almost cried when I read that Elemental Games is really proud of the AI in this game) and absurd learning curve.
Excerpt: Tycoon City: New York is a tycoon game where you control the development of New York City. It sounds a little like it might be SimCity in New York, but it’s not. The SimCity games were all about setting up transportation and infrastructure for your city, and then watching your city grow and develop. Tycoon City is more of a standard tycoon game.
Excerpt: Lately there's been an advert on TV for a popular airline, claiming that they can even keep New Yorkers happy. It's these very people who you've got to try and please in Tycoon City: New York, a strategy title from Atari and Deep Red Games (the developer behind such titles as Beach Life and SeaWorld Adventure Parks Tycoon). It's a quite basic premise for a game: develop your own version of New York City.
Summary: City and business simulations are nothing new for developer Deep Red, whose previous efforts include games like Vegas Tycoon, Spring Break, and the well-received Monopoly Tycoon. Their newest effort, Tycoon City New York, is another decent entry to the genre whose strong suit is its excellent and detailed graphics.
Pros: Very attractive-looking graphics, Detailed tutorial, Pretty good interface
Cons: Not much challenge or depth, No tension or conflict as you vie for business against AI-controlled entrepreneurs
Excerpt: Coincidentally, I just returned from a week long vacation in New York City to find Tycoon City: New York stuffed in my mailbox. It's interesting to have a point of reference for comparing the real experience to the simulation that the developer, Deep Red Games, has created. Simply put, Tycoon City: NY is a strategic jaunt at rebuilding the high priced borough of Manhattan, one neighborhood at a time.
Excerpt: The word “tycoon” in a game title is typically a red flag to gamers everywhere about the quality of a particular title. While the genre had humble roots with titles such as SimCity, in recent years many games have become budget affairs that are of questionable quality. But Atari and Deep Red’s Tycoon City: New York is one of the best tycoon titles to come out in the past few years, even if it does have its flaws.
Excerpt: New York is no doubt a great city, and after playing through this game, youÃ¢â‚¬â„¢ll know it by heart, itÃ¢â‚¬â„¢s just a shame that youÃ¢â‚¬â„¢ll probably be bored to tears by the extremely repetitive gameplay.