Summary: I downloaded the demo from Steam. Unfortunately the demo only lets you play in multiplayer and NOT a single level of a single-player campaign! This is plain idiotic because wtf can I do in multiplayer before I know what the game is at all about. OK, I decided to try multiplayer, started it and.. it seems I am the only person in the lobby. Uninstalled.
Summary: At first, i was actually exited about this game. it apparently had "customization", which was something i had always wanted in a RTS. so i was like " wow! this is awesome. maybe i can give my mechs railguns instead of miniguns!" or something like that. but i was wrong! the only thing you can really do is " i want my missile turret to fire 29 extra missiles a minute instead of the blast radius is 5% bigger!
Summary: BlueGiant Interactive have created a game which, while primarily a Real-Time Strategy title, introduces small elements of the RPG genre into the blend with its ARM unit skill tree. The campaign is obviously aimed at getting newcomers to the genre familiar with the basic commands and tactics required to participate in the online games at a competent level.
Summary: It's just a terrible Russian SC2 ripoff. Go replay SC2 instead of wasting your money on this turd... That is unless you happen to have a fetish for terrible graphics, gameplay, voice acting and writing.
Summary: as a avid RTS player i found this fun enough to play. if you have couple of friends then you can enjoy this. some polish are needed here and there. also there are only few multi-player maps hope they will release some more maps with DLC.
Summary: Shoddy graphics, poor voice acting, and a russian accent on every character in the game (including the main one) spoil what could have been a good RTS. This game simply copies everything from Starcraft and makes it worse in the process. Cheesy dialogue, bad AI and bad animations are some of the things that make this game what it is. Even the mission remider bar is taken directly from Starcraft. "****** must survive"?