Conclusion: Whatever happens though, Tryst is a neat spin on the RTS genre that tries to incorporate a few new ideas that ultimately don’t quite add up. It’s interesting, baffling and - at times - bizarre whilst it lasts, and if the community ultimately flocks around it during the coming weeks, you’ll likely have a few hours’ fun delving into multiplayer matches and figuring out your best build queues before moving on.
Conclusion: Tryst is a decent game for a decent price but know going in that it has a fair number of issues that (hopefully) will be patched. Chief among them is an experience mired by a lack of fun and necessary information. By not properly introducing important concepts and gameplay mechanics, the player is force to contend with a foe more dangerous than the Zali: confusion. If you’re looking for an RTS game on the cheap, you could give Tryst a try.
Excerpt: The realm of great real-time strategy games (RTS) seems to be limited to the PC; the use of keyboard and mouse is the perfect method to control your army, and trying to capture that on a console just does not work. Recently, there have not been many RTS games to shout about, with StarCraft II stealing most of the limelight for the genre.
Conclusion: Stopp meg hvis du har hørt dette før. I sin mørkeste time oppdager menneskeheten en beleilig nær planet med et mystisk stoff som kan løse alle deres energiproblemer, så de reiser i hopetall for å kolonisere planeten og samle inn stoffet, splitter inn i to fraksjoner, møter på romvesen og en treveis-krig om ressurser starter opp. Tryst er omtrent like nyskapende og spennende som historien tilsier, men det er ikke uten potensial.