Excerpt: “Tryst” is not high on my list of Things I Would Name a Real Time Strategy Game. Things I Would Name An Adventure Game perhaps, or Things I Would Name A 2D Platformer. But an RTS? I’m not sold. Tryst is fairly standard sci-fi fare; your human colony is under attack by aliens, your dad is dead and so now you’re the President (er?), and must climb into your fanciest space marine suit and lead the armies of humankind to victory. Because that’s… what Presidents do best?
Conclusion: Whatever happens though, Tryst is a neat spin on the RTS genre that tries to incorporate a few new ideas that ultimately don’t quite add up. It’s interesting, baffling and - at times - bizarre whilst it lasts, and if the community ultimately flocks around it during the coming weeks, you’ll likely have a few hours’ fun delving into multiplayer matches and figuring out your best build queues before moving on.
Conclusion: Although the visuals are on the mediocre side, the audio fares a little better. The voice over work, complete with stereotypical Russian accented English characters and the incomprehensible alien language is quite humorous. I’m not sure if that is by design though, but I’ll give the developers the benefit of any doubt. Unfortunately, the humour wears off fairly quickly due to the repetitious lines that the units throw out.
Pros: The game will feel familiar to real time strategy gamers
Conclusion: Tryst is a decent game for a decent price but know going in that it has a fair number of issues that (hopefully) will be patched. Chief among them is an experience mired by a lack of fun and necessary information. By not properly introducing important concepts and gameplay mechanics, the player is force to contend with a foe more dangerous than the Zali: confusion. If you’re looking for an RTS game on the cheap, you could give Tryst a try.
Excerpt: Strategy is a genre I've always enjoyed playing. When Tryst was introduced to me, I was curious to see what this game had in store. I've played all different sorts of strategy games from medieval to futuristic, but I have to say that Tryst really stood out. From the very first moment I started tinkering with the mechanics I had a moment of nostalgia. Tryst reminded me of a more alien version of the Command and Conquer series than anything else.
Excerpt: The realm of great real-time strategy games (RTS) seems to be limited to the PC; the use of keyboard and mouse is the perfect method to control your army, and trying to capture that on a console just does not work. Recently, there have not been many RTS games to shout about, with StarCraft II stealing most of the limelight for the genre.
Conclusion: Tryst es un RTS orientado al online que se basa excesivamente en StarCraft y sólo aporta la opción ARM de árbol de habilidades por unidad pero que nos parece insuficiente para diferenciar un juego que en el resto de aspectos se muestra pobre y, además, a un precio que nos parece muy poco indie si su intención era convencer a un público ávido de nuevos títulos por el boca a boca.