Ahoy mateys! Take a look at the pirate game Tropico 2: Pirate
Cove, the sequel where the player has to remain dictator of an
island in the Caribbean. Tropico 2 brings the game way back to
17th century colonization, where pirates were commonplace.
You’re still the ruler, however as long as the pirates let
you. You’re given the title: Pirate King and a tract of land.
Sounds nifty aye? Aye!
Excerpt: I was addicted to the game Tropico for a long while when it first came out, so it was natural that I would get to take a first look at Tropico 2: Pirate Cove when it came out. If you are familiar with Tropico then you will be able to hop into Pirate Cove without much transition. If you are unfamiliar with Tropico, have no fear, just like the first one, the learning curve is not bad at all. By the games very nature, you can learn as you go.
Conclusion: Much like SimCity, you will have to build structures like corn farms, saw mills and essential pirate necessities, docks and shipyards. And what pirate island would be complete without casinos, taverns, smuggler’s dive for hearty beer consumption, and my favorite additions to the pirate land, a combination brothel/salon and a wench masseuse. (What’s the fun of being a pirate without wenches for some good old wenching?
Excerpt: In the spring of 2001, PopTop Software and Gathering of Developers (now just Gathering) teamed up to release Tropico , a tycoon game about island management. It essentially elected you the Fidel Castro of your own private Cuba, and made you responsible for educating and entertaining your people, not to mention socking away a lot of money. Then in early 2002, Breakaway Games released Tropico: Paradise Island , an expansion pack for Tropico .
Excerpt: Ever since the days of Peter Pan I’ve always been fond of pirates. These guys and gals have a certain charisma that makes them very suitable for both movies and games. Most gamers with a few years of experience know how great the Monkey Island games are, for not to mention Pirates Gold... These games immersed you in the pirate way of life, but they didn’t let you control an entire island of pirates. Tropico 2 on the other hand does just that.
Conclusion: The bad thing is that at some point, the game is bound to become tedious and there's not much in it that would increase its replayability. In the end, even though Tropico 2 addresses a completely different timeline and culture, it's still has that special zing that remains true to the series. But, in all honesty, the game doesn't seem to deliver any particularly striking facets that might put it up there with other micromanaging legends.
Pros: The new economic system works very well and is less complicated than in the previous Tropico game. There's a great variety of things you can create for your buccaneers. Preserving the overall happiness of your society is a great challenge, especially when you have to run the lives of a bunch of half-drunk and unruly dark-bearded buccaneers. Tiny, but cheerfully animated characters. Great sound effects and the jolly soundtrack will always keep you in good spirits as yo...
Cons: It's quite possible that a great number of gamers will find the experience frustrating because of numerous gameplay restrictions. The maps and the general atmosphere of the tropical island never changes, and that soon becomes tedious. Once again, we see a Tropico game that could do with a more in-depth storyline. Also, in certain missions there's only one way to increase the number of captives, which was strictly left in the hands of the CPU. Quite frankly the game la...
Excerpt: Tropico 2: Pirate Cove is a sequel to Tropico, one of the best dictator simulation ever. Unlike the original game, the role of the leader in Tropico 2 is clearly set - you are always a villain. As an all-powerful Pirate King, you must manage a seventeenth century band of buccaneers. You can build ships and send out your pirates to grab money or kidnap a captive with a particularly helpful skill or just raid a settlement for more captive workers.
Excerpt: Tropico 2: Pirate Cove is less a full sequel to Tropico and more of a change of venue. Instead of the leader of a banana republic, you are now a pirate king running an island full of cutthroats, scallywags, and wenches in the Caribbean in 17th Century. The game is not a historical sim, though, deriving as much inspiration from Pirates of the Caribbean as it does from the history books.