Excerpt: Back in the late 1990's, most people I knew were playing Unreal Tournament or some version of Quake. However, through the various LAN parties I attended, I was introduced to Starsiege: Tribes. The thing that set the original Tribes apart was the size/scope of the maps, the various classes, weapons, and the ground/flying vehicles. It also allowed players to mod the game in many ways, which kept people playing the game.
Pros: Very solid fast paced shooter with a lot of versatility and various classes to choose from.
Summary: Tribes: Ascend is a free-to-play first-person shooter created by Hi-Rez Studio that delivers a team-based experience in which aiming is hard, movement can be the difference between life and death, and working with your fellow player the key to overall success.
Pros: + Focus on movement, + Complex shooter mechanics, + Quick and deadly
Cons: - Deaths required to learn mechanics, - Lack of voice chat, - Locked content
Conclusion: Concept: Reinvigorate the innovative shooter franchise by pursuing the free-to-play model
Graphics: It can’t compete with games like Battlefield 3 in the graphics department, but the art direction lends itself well to a number of different machines
Sound: Guns sound more electrical than gunpowder based, so they lack the same feeling of danger and force
Playability: There is a learning curve to mobility, but once you get the hang of skiing, you’ll wonder how you ever...
Excerpt: In the decade since the heyday of the Tribes series, many of the elements that made those games so engaging have been widely incorporated into many multiplayer shooters. Team-based game modes, large maps spanning indoor and outdoor locations, varied classes with customizable loadouts, vehicles, and even jetpacks have become familiar over the years.
Pros: Jetpacks and skiing make movement a strategic challenge, Great variety of classes, Core combat is exciting and free to play
Excerpt: Lost amidst all the hoopla over the XCOM and Syndicate franchises being dusted off was news that a cult favorite first-person shooter called Tribes was being revived as a free-to-play experience. Back in 1998, those who picked it up were given a sneak peek at what would ultimately become the future of the genre. Now eight years after its last entry, can Tribes: Ascend maintain relevancy?
Excerpt: Many gamers are understandably upset by the high price of a new game nowadays. Not all games, however, sell for full retail price. Some are even free, and Tribes: Ascend is one of these games. It’s also considerably more enjoyable than most online games for which you would pay money.