Reviews and Problems with Transformers: War for Cybertron
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Transformers: War for Cybertron Review
11 November 2010
Excerpt: Every child of the 80s wants to play a brilliant Transformers video game. The dream would be something based on the amazing movie, complete with rock soundtrack, cheesy dialogue and classic robot designs. Hotrod would pull apart the Matrix and I'd shed a tear as Optimus Prime turns grey and dies. That doesn't really look likely, but then neither did ever seeing a great Transformers release.
Excerpt: Having reviewed the previous two Transformers games on the Xbox 360, most recently Transformers: Revenge of the Fallen, my expectations were rock bottom for Transformers: War for Cybertron. Repetitive, rushed and sloppy are just a few words used to describe some of the previous Transformers video games on the next generation console.
Excerpt: Few things are as inherently associated with nerds as gaming and giant robots, so one would think they naturally fit together quite well. Despite this, Transformers and video games have traditionally been a recipe for mediocre gameplay and poor representations of franchise favorites.
Summary: The tagline for the Transformers cartoon boldly claimed that there is more to these robots than meets the eyes. Unfortunately, the latest game in which these ever-changing aliens star offers much less than its shiny exterior promises. This flashy third-person shooter draws heavily on the notable license on which it's based, seamlessly bringing the characters and world into the digital realm.
Pros: Moving around as a vehicle, especially a jet, is fun, Escalation provides a clever twist to the standard Horde mode, Competitive play has unique classes and plenty of rewards to strive for
Cons: Lack of visual and gameplay variety in the campaign, Paucity of ammunition, Boss fights are incredibly tedious, Friendly and enemy AI is poor, Transformations are integrated poorly with the core action
Summary: Filling in the back story of why the Transformers had to leave their home world, War for Cybertron fits snugly into the official cannon of Generation 1. The ten chapter campaign gives you five chapters from the Decepticon point of view and five chapters from the Autobot point of view and showcase such moments as Starscream becoming a Decepticon and Optimus becoming a Prime. The game is chock full of inside fan service and the whole thing feels very authentic.
Excerpt: As a kid in the 80s, I lived Transformers . My bedroom was filled with toys – mostly half transformed, and the walls adorned with posters featuring everyone from Optimus Prime to Bumble Bee and Megatron. That being said – I walked out of a free screening of Transformers: Revenge of the Fallen . To say my love for the series has diminished over the last few years would definitely be an understatement.
Summary: War for Cybertron на фоне давнишней Transformers: The Game смотрится настоящей лапочкой, особенно в свете общего летнего затишья. Весь июнь нам, фактически, не во что было играть. Треш вроде Singularity или более чем неоднозначные произведения калибра Prince of Persia: The Forgotten Sands не хочется даже советовать. А потому смело хватайте War for Cybertron под мышку и ловите момент. Что-то лучше до StarCraft 2: Wings of Liberty вряд ли будет. И не забудьте о друзьях.
Excerpt: Ранее многие разработчики брались за создание игр по вселенной Трансформеров, но, к большому сожалению многих фанатов гигантских роботов, в итоге получались не совсем удачные проекты. На этот раз Activision решили отдать разработку очередной главы серии в руки High Moon Studios, и не зря. Создатели очень ответственно отнеслись к разработке Transformers: War for Cybertron , и у них получился практически шедевр, если не считать нескольких незначительных недочетов.