Total War: Rome II – Hannibal at the Gates Review (PC)
28 March 2014
Excerpt: The all-new Hannibal at the Gates campaign for Total War: Rome II is designed specifically to simulate this engagement in detail, offering players a chance to control both the two superpowers of the moment and three smaller factions that can play a larger role in the conflict.
Pros: + Recreation of Second Punic War, + Battle mechanics, + Focus on characters
Cons: - Artificial Intelligence performance, - Micro-management heavy
Summary: Parents need to know that this is a good thinking game, but it has large-scale, realistic battles. No blood, but convincing sound effects get the point across. Overall, the game is full of historical and educational information, although parents may need to decipher what is real history and what's...
Excerpt: The enemy managed to get to my ballista and kill its crews and I was then in danger of seeing my entire line getting rolled, but I managed to stop their process using the Loyalty of the 10th special ability and by whipping my trusty legionnaires.
Pros: + Focused experience, + Seasons and terrain have a greater effect, + New factions
Excerpt: Imagine this: over 8,000 soldiers sporting gleaming armour, brandishing glistening swords, shields and pikes while behind them lines of cavalry soldiers try to placate their nervous steeds, steam pouring out of their noses, as they stare at a rapidly advancing mob of bare-chested Gauls.
Excerpt: Matthew Flanigan provides us with this video review of the
recently released, and much patched, Rome Total War II. He concentrates on
those game features that have changed from earlier games in the Total War
Excerpt: 339 hours. That’s how long I’ve played Empire: Total War. Shogun 2 is no slouch either, at 139 hours. I didn’t play the original Rome or Medieval 2 on Steam, but I assume those numbers would be comparable. I’m not a Total War master, but Total War: Rome 2 is hardly my first rodeo.
Excerpt: Total War: Rome 2 (Or Rome 2: Total War to the purists) is the latest offering from Creative Assembly’s Total War series, and it’s one that’s been long coming. The original Rome: Total War came out nine years ago in 2004.
Summary: Sequels or the next iteration of games in a series are generally assumed that they will be superior to their counterparts in one way or another be it the gameplay and narrative or visuals and performance.