Excerpt: One of the great things about being a gamer is that, no matter how long you've been playing games, no matter how many titles you lay to rest, there's always something new around the corner that can surprise and entertain you. Unfortunately, Torchlight is not one of those games. In fact, Torchlight , developed by Runic Games, a studio composed of several former members of Blizzard's Diablo and Diablo II teams, is quite possibly the single most uncreative, unoriginal title...
Excerpt: Diablo II is a once-in-a-lifetime game that defined, dominated, and destroyed an entire subgenre singlehandedly. Randomized, action-RPG dungeon-crawlers remain so untouchable that eleven years later even the company that created it hasn't dared produce a sequel. The game's individual designers, however, have tried with varied levels of success to top their previous work.
Excerpt: I began playing Torchlight on XBLA at about ten o'clock in the morning, which was the first time I'd ever touched the game. I rolled up a Vanquisher, explored the mines, did a couple of side quests, and started feeling like I had a good handle on its systems and gameplay. It was all right, I figured; it was cartoony and simple, and I wasn't having a bad time, but I didn't see why anyone would get really excited over it.
Excerpt: Then I noticed it was about six hours later, I'd skipped two meals, I hadn't gotten up from the couch, and my legs had both fallen asleep. I began playing Torchlight on XBLA at about ten o'clock in the morning, which was the first time I'd ever touched the game. I rolled up a Vanquisher, explored the mines, did a couple of side quests, and started feeling like I had a good handle on its systems and gameplay.
Pros: Great refinement of the hack-and-slash RPG formula, Evocative visuals with varied and colorful dungeon settings, Impressive loot system, Wide range of monsters and bosses to battle, Brilliant musical score
Excerpt: Co-op is fast becoming a staple of many multiplayer-enabled console titles these days. The notion of playing together as a team towards a common objective is the new black, as opposed to simply fragging the hell out of each other for kicks and gamerpoints (you know who you are). However, very few developers can stand up and honestly say their game was built with co-op in mind.
Excerpt: Torchlight is the first title from the newly founded Runic Games, and it’s great.Â The game attempts to capture all of the finest aspects of the genre whilst eliminating the more undesirable quirks from Hack â€˜n Slash history.Â It achieves this in many ways but sacrifices a few of the staples too.Â Unfortunately the plot isÂ stick thin and the quests are generally not that immersive.Â The character classes feature no surprises with The Destroyer being your standard...