Excerpt: Tony Hawk's Pro Skater 4 (THPS4) is already the fourth installment in the series, ported from the Xbox to the PC by Canada-based studio Beenox (FYI they handled the work on THPS3 for the Mac). THPS4) improves on the previous version with a number of minor gameplay tweaks that, taken together, add up to a noticeable enhancement on the series' established formula. If you've played any of the early versions of THPS, you know the basics of the gameplay.
Excerpt: Tony Hawk's Pro Skater 3 (THPS3) for PC is straight port of the original PlayStation 2 version of Tony Hawk 3 and� I can confirm that GearBox (Half-Life PS2 and Half-Life: Blue Shif PC makers) ported the game very well. While they keeped its incredible gameplay and imaginative level design from PS2, they enhanced the game to utilize current PC hardware.
Excerpt: Tony Hawk Pro Skater 2, the sequel to Tony Hawk's Pro Skater, has been finally released for PC! The sequel features customized 3D Skate Park (you can create your own parks in realtime 3D using a variety of ramps, funboxes, rails and other objects with a toolbox of nearly a hundred different parts), Create-A-Skater (you have the choice to skate as Tony Hawk or one of the many pro riders such a Steve Caballero, Eric Koston, Rodney Mullen, Bob Burnquist, Chad Muska, and...
Excerpt: The Tony Hawk franchise has seen success on just about every platform it's touched: PC, GameBoy Advance, Dreamcast, PS1, PS2, N64, Xbox, and GameCube. Not all of these ports have been universally great, but the sales show that people love the THPS gameplay. Usually published by Activision, they have instead offloaded the work onto Aspyr to publish the PC & Mac ports of the game.
Summary: Tony Hawk Pro Skater 2 is an incredible game…for the PlayStation. The PC version is only a port of the PlayStation game, and nothing more. The addition of features to take advantage of the PC is limited at best, and the game really could have been special with the addition of PC-like graphics, enhanced (existent?) multiplayer, and the ability to create larger and more complex parks.
Excerpt: Published by: Activision Developed by: Neversoft Minimum System Requirements: WIN 95/98 Direct X 7.0a (included) P233 MMX (hardware mode), PII 266 (software mode) 32 MB RAM (hardware mode), 64 MB RAM (software mode) 350 MD Hard drive space, plus 95 MB for Windows swap file 2D Video: 100% DirectX7a-compliant 4 MB card and drivers 3D Video: 100% DirectX7a-compliant 3D card and drivers (optional) 16-bit sound card 4X CDROM *Network LAN (TCP/IP) play supported
Excerpt: Tony Hawk's Pro Skater 2 review Game Over Online - http://www.game-over.com With the advent of "extreme" sports becoming more and more popular, we are finally starting to see console and computer games that reflect the intensity and skill of these unique sports. By far the most noticeable title so far has been Tony Hawk, which came out originally on the Playstation and later on the Nintendo 64 and Dreamcast.
Excerpt: If there's one game series that has been consistently good over the years, it's Tony Hawk's Pro Skater. From the first game on the original PlayStation, to the mind-blowing sequel on the Game Boy Advance, and most recently an awesome Tony Hawk spin-off starring BMX legend Mat Hoffman, Activision continues to release one must-have extreme sports game after another.
Conclusion: Incontestablement, les personnes ayant tâté du Tony Hawk's Pro Skater à l'époque ne seront pas perdu avec cette version HD. Les environnements recrées par les équipes de Robomodo sont fantastiques, et l'on ne peut que saluer le travail effectué. Néanmoins, ce serait une erreur de suivre aveuglement la voie de la nostalgie.