Reviews and Problems with Tomb Raider: The Last Revelation
Showing 1-10 of 111
12 December 2015
Summary: "The Last Revelation" is a game that really brings back that sense of "Lara exploring tombs", that was lost in the magnificent Tomb Raider 2 and in the minor Tomb Raider 3. But I say with regret that I was never able to finish it.
Summary: This game is FAR better than Tomb Raider III. The level design is better, The graphics are great for a PS1 game and the story is the best in the series a this point. I would recommend it to people who like platformers
Summary: This is probably my most favourite game of all time. I am replaying it now on Vita and like it as much as more than 10 years ago. This is an example the real adventure game should be like. Huge complex levels, thrilling and atmospheric sound, difficult puzzles and the duration of the game.
Summary: This game returns to the roots. With focuses more on exploration and puzzle solving. Fewer weapons, Fewer outfits, and fewer locations. The whole game takes place in Egypt. The storyline is probably the most epic of 32-bit Tomb Raider. The engine feels smoother and refined more than ever now.
Summary: The last revelation is not a Tomb raider, it IS tomb raider. It is the most tomb raider-y experience since the very first game back in 1996. Most game reviewers usually complain that the core-design games lack innovation, they do a rehash of the first game with more levels, so?
Summary: Some people ask themselves why other people like this game so much. For people who haven't played this game yet, it has everything a good game should have. I know, it's one of the forgotten games (like NOLF and many others, that's why this is only the second review of this game) but that doesn't...