Reviews and Problems with Tomb Raider: Anniversary
Showing 1-10 of 49
7 March 2011
Excerpt: In the days of the arcade, repetition was enough. Today, cumulative accomplishment is king. Bulletstorm attempts to bridge the valley separating the two, bloodying the hills on either side with delightful irreverence, the gorgeous rubble of an intergalactic resort town, and more dick jokes than you can shake a stick and two acorns at. It’s old-school gaming wearing modern gaming’s Ed Hardy tee, low-cut Levi’s, and a studded leather belt for that "Suck it, Mom!" edge.
Conclusion: In summary, I loved playing Tomb Raider: Anniversary, in fact I enjoyed it to the extent of often staying up way too late just wanting to see what came next or trying to get through a particularly difficult section. I would thoroughly recommend this game, both to fans of the original, and newcomers alike.
Excerpt: Last year the legend returned, but now Lara Croft is going back to her roots. Tomb Raider: Anniversary is a remake of the original game that made such a splash ten years ago, meaning Lara's oldest and newest adventure is very different to the action-packed title more recent fans might be expecting. This is tomb raiding in its purest form, and clinging to perilous ledges has never been so much fun.
Excerpt: In the beginning there was Indiana Jones… but no matter how cool Indy was, he was soon forgotten once Lara Croft first appeared in Tomb Raider. By today’s standards the game was awful – low resolution textures, blocky environments, a retarded camera system and triangular breasts (which we all still drooled over nevertheless, right?). The game spawned a legacy that is still alive and kicking today, though only a few selected titles in the series were any good.
Excerpt: What is it? The Tomb Raider brand is now one of the most widely recognised names across the world, fronted by an attractive, charismatic, powerful woman, Lara Croft. This level of recognition can make it hard to write a review of a new Tomb Raider game that actually says something new, as almost everything has already been said about Lara and her adventures. Now, to add to the we’ve-seen-it-all-before problem: we have a Tomb Raider game that is a remake!
Summary: Tomb Raider: Anniversary's success is twofold; it does well by the memory of the original, and makes a dynamic action adventure game that's fun to play in 2007.
Pros: Strikes a balance between providing an homage and delivering new, exciting content, Acrobatic action adventure gameplay is challenging without being frustrating, Lara looks great and moves effortlessly, Adrenaline dodge makes combat more exciting
Cons: Doesn't take many chances with the Tomb Raider formula
Conclusion: Tomb Raider: Legend did a lot to make Lara Croft feel relevant again, and Tomb Raider: Anniversary is another step in the right direction. The acrobatic action is consistently exciting and challenging throughout, and despite being a remake, the experience feels new and fresh. This is the best Tomb Raider game in years, and for the first time in a long time, that actually means something.
Pros: Strikes a balance between providing an homage and delivering new, exciting content, Acrobatic action adventure gameplay is challenging without being frustrating, Lara looks great and moves effortlessly, Adrenaline dodge makes combat more exciting.
Cons: Doesn't take many chances with the Tomb Raider formula.
Excerpt: Back when everyone was going nuts over Super Mario 64 on the Nintendo 64, I was scoffing at it. I thought that taking a platform game and changing as little as possible while plopping it into 3 dimensions (which, back in the summer and fall of 1996 was pretty damn new and unique) was the wrong way to go. I severely disliked Super Mario 64 and still can't make myself enjoy it. Yes, I said it. The reason why?
Conclusion: The main thing is that despite some of its obvious drawbacks, Tomb Raider: Anniversary is quite enjoyable. It takes you back to the days of leaping across ravines, sliding down misty passageways and performing a variety of stunts and acrobatics. Also, if you're never played any Tomb Raider game before, this is a good time to start.
Pros: In all, Crystal Dynamics made another fine tribute to the TR franchise;
Cons: Questionable moves in level design, frustrating camera issues, lousy AI and some scripting bugs.