Conclusion: Revisiting 'To the Moon' is an easy to way to recall how delightful the game and its story was the first time around. Many find Pixar movies to be the end-all be-all of sentimental story-telling, but 'To the Moon' scores a point for indie video games. On the one hand, just highlighting the story or the visuals can rob the game of significance, but consider the game as a whole and its experience is laudably unique. Hopefully the sequel makes it our way soon.
Summary: To the Moon is a mature, complex, and beautiful treatise on the power of love and memory, built loosely into the frame and structure of a video game, which it very handily transcends. It may be short, marked with SNES-era graphics, and initially halting humor, but over the course of its handful of hours, the game weaves a tale that is as beautiful and memorable as anything you’re likely to experience this year.
Summary: To the Moon is the fourth game by Indie developer Freebird Games , and the first commercially available title. Designed and directed by head honcho Kan Gao (who also composed the music and worked on the graphics) To the Moon is a lightly interactive RPG styled game which posits an engaging sci-fi premise. In an unspecified time, we have developed the technology to enter the mind of a terminally ill patient in order to implant new memories before they die.
Excerpt: In To the Moon, the independently developed hybrid adventure and role-playing game from Kan Gao of Freebird Games, you play as Dr. Eva Rosalene and Dr. Neal Watts, a pair of scientists from the Sigmund Agency of Life Generation with a most unusual day (and night) job—they grant dying wishes.
Excerpt: This is a game that isn’t just about one man’s life, but also about the lives and dreams of millions of people who may never fulfill them and the possible consequences of interfering with someone’s life and memories. This is a game that will stir up more emotion from players than any other game released this year, and it does so in a way that you might not expect. It’s far from groundbreaking, but it tells one of the better stories I’ve seen in a game in a long time.
Conclusion: Kan Gao and Freebird Games have released one of 2011′s best games with To The Moon. It has no voice acting and arguably no gameplay either – the only real negative I can pinpoint and undoubtedly a deal breaker for some – but the storyline offers more than enough incentive for the player to continue playing onwards for the four hours it will take to complete.