Reviews and Problems with Tiny & Big: Grandpa's Leftovers
Showing 1-10 of 24
13 June 2013
Summary: Boring and uninteresting. The graphics are disgusting in this game, i know it's trying to look like a comic, but that doesn't give it an excuse. To try to hide the bad textures, they devs just added tons of black lines to everything which ends up just making it look worse. The game also prides it self on its supposed awesome indie music.
Summary: There is nothing on the market that delivers the kind of experience you get from this game. The art and music are memorable and enjoyable. The game play is innovative and unique and the story is, while a bit shallow, enjoyable. The comic style art was flawlessly executed. The game simply looks good. From the open areas bright areas to the enclosed dark ones, the art style never fails to deliver. Visually, the game is wonderful.
Summary: Really interesting arcade game. Cool vibe and funny story. Interesting ideas. It is a pity that the graphics look so poorly and I wish that the game does not have more weapons / opportunities because after a short time, the possibility offered by the game just bored. For this game has some not elaborate and it can sometimes upset. It is a pity that such an idea has not been fully exploited.
Summary: A refreshing indie title that mixes platformer and puzzle elements. It's fun and unique, but can get boring after a time. Let's hope the devs win enough money to make a richer second part, because they have a lot of talent and great ideas.
Summary: Tiny & Big is a pleasant puzzle/platformer game. The visuals, soundtrack, story and dialog is surprisingly good and i would recommend a playthrough simply because of that and the games cheap price. As for the gameplay its kind of up and down. The psychics works well enough and its fun to cut things up with your laser, but it gets old really quick and the puzzles aren't challenging enough.
Summary: I liked the game, but i found it quite repetetive. The Slice, Push, Pull mechanic gives you some interesting gameplay but perhaps there is more puzzle potential than the developers realised. Again, the radio constantly giving you hints which kills what little difficulty the game has anyway, got on my nerves a lot. It passed 2 hours of my time anyway and quite enjoyed it, shame there is no replay value to it other than cutting stuff up.
Summary: Fracking awesome game. One of the most inventive I've ever played. The pure fun you can have by just destroying the terrain is just.... OVER 9000! The difficulty scales pretty well too :D Tiny and Big could use a sandbox mode where you just place WHATEVER you want.
Summary: This is a unique game with a very good style. To be honest the art sold me this. As a gaming experience it's not as satisfying as I expected it would be. To cut it short, I haven't felt really challenged throughout the game. The puzzles are pretty easy and manipulating the surroundings is getting routine after a while. My other problem was the sloppy camera movement. If you are easily nauseated, avoid this game.