Conclusion: Different characters have different attributes such as longer or shorter jumps, the ability to 'bounce' their friends like a trampoline, and even a double jump for the smallest of the bunch. Not much more can be said about this one other than how enjoyable it is if you're willing to expand your horizons for this type of fair.
Excerpt: Thomas Was Alone does an incredible thing: it makes you care about characters that are nothing more than coloured rectangles. It’s a great example of the way decent writing can elevate the simplest of games to something really memorable. As a puzzle-platformer, Thomas Was Alone is unique and entertaining, but it’s the confluence of art, sound, narrative texture and gameplay that makes it something more.
Conclusion: Even so, Thomas Was Alone is one of the few games that carries a poignant charm. The fact that in such a short space of time it establishes a fantastic world with in-depth characters from just mere blocks is commendable. Along with such great voice acting from Danny Wallace and mystifying music from Dan Housden, Mike Bithell has created something that can invest even the most insignificant of things with personality: in this case, square-like AIs.
Conclusion: Playing Thomas Was Alone brought to mind a lyric from the song ‘Darky’ by Californian Nu-metallers (hed)PE; in which singer Jared Gomes growls ‘One foot on the moon, one foot in the cave’ – a sentiment that perfectly encapsulated the duality of the experience on show here; Thomas Was Alone embraces the new while keeping one foot firmly rooted in the past.
Summary: John has a big head. Not literally, of course, given that he's just a skinny rectangle. But the yellow string bean sure can jump, especially compared to his squatter, squarer friends, and he takes pride in his superiority. Claire, on the other hand, is borderline delusional. As her buoyant frame glides through the water, she thinks herself a superhero (sans cape) destined to ferry the needy across ponds, proving that not all quadrilaterals sink.
Thomas Was Alone Review | The Blocks Are My Friends
13 August 2012
Conclusion: The Short Version: Thomas Was Alone is a bona fide indie masterpiece that reminds us just how powerful, engaging and ambitious videogames can be.
Pros: Thoroughly memorable and relateable characters brought to life through exquisite writing and design, Strong storyline, character arcs and relationships, Coherent art direction, appropriate ( brilliant ) soundtrack, It also happens to be a decent puzzle game too
Cons: A little on the easy side for puzzle fans, Some puzzles ask a shade too much of the controls, No gamepad support