Reviews and Problems with The Witcher 2: Assassins of Kings
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The Witcher 2: Assassins of Kings
4 June 2012
Conclusion: You may have seen the score already. It’s a 9.0, which puts The Witcher 2 in classic must-buy territory, but I’ll admit that it’s slightly grudgingly so. I’ve never come across a game that I wanted to berate as much as sing its praises. I felt like I was grumbling to myself or my friends every few minutes, like about the map being useless or a boss fight being tedious, but would I consider stopping playing? Never .
Excerpt: What level are you? It's a question that is brought up often among my friends. Whether it is the latest installment in a popular FPS franchise, an open-world RPG, or a simple dungeon crawler, it betrays a truth about videogames as a medium: it is still very much about the mechanics as far as the pop consciousness is concerned. The Witcher 2 is a game that opposes that idea. CD Projekt RED have instead focused on bringing clarity and vision to its world.
The Brilliant Dark Fantasy Adventure Is Just As Good On Console
16 April 2012
Conclusion: Concept: Thread your way through a branching, epic plot that has equal parts heroism, villainy, combat, booze, and (ahem) short-term romantic encounters
Graphics: This looks almost as good on 360 as it does on PC. If you put your mind to it you can find some low-res textures and level-of-detail pop-in, but they do little to cheapen the experience
Sound: Every piece of dialogue is voice acted, and very few exceptions mar the generally high-quality work in a variety of...
Excerpt: doesn’t stop with waterfalls and ferns, though, or even with prostitutes and foul-mouthed dwarves and snide noblemen. It paints this fantastic world full of complicated people and it lets you interact with all of that in such a way that eventually, like Geralt himself, you are unable to continue as a passive observer. You have a stake in what happens to the people around you, a position in the middle of all of it that you chose for yourself through your prior actions.
Excerpt: When the original Witcher RPG released a few years ago, it took the world by storm, and stirred up quite a bit of controversy. Geralt of Rivia was based on a series of graphic novels, and while a lot of sexy stuff can occur between the pages in that format, computer games are still kind of prudes when it comes to adult situations. As such, in the United States, a lot of Geralt's sexy exploits were censored. Throw that idea out the window with The Witcher 2.
Excerpt: CD Projekt Red’s The Witcher was an ambitious game. It was hindered somewhat by its fair share of glitches and performance issues – relating to both hardware and abysmal voice work and English translation – but more than anything it showcased the Polish developer’s love for Andrzej Sapkowski’s source material, and their aptitude to not rest on their laurels.