Summary: If you tend to prefer faster paced RTS games such as Starcraft or Warhammer 40:000, then you might become disappointed by the slow pace and large scale of the game. There is bit of micro involved, but this has more to do with unit positioning during battles rather than using special power ups or bonuses. Also keep in mind that units will not move and respond as fast as they do in games such as Starcraft or Warhammer.
Summary: Sorry but the game sucks. The interface is really really bad, with some terrible design. In multiplayer, the game has been taken over by 3 unstoppable rush strategies - so the game really is now rock/paper/scissor. In the rare games where you find players who do not rush, you will find that rockets are used - and these rockets are capable of killing top of the range tanks over a large area!
Summary: A very good tactical game for all those who do not only want to build, rush kill, build rush kill... Finally a game where recon matters, positioning is important and you have a feeling that you are on the battlefield. A very good multiplayer helps to keep the game a alive. Multitude of units make it possible to create any army you feel like. The whole game is more real then any other RTS I played in a long time. One of the best RTS of the last years.
Summary: Im speaking about MP: The best strategy game i ever played. I know, there is some SC1/2 but!! there are just a games (really great games) but in this game you have really feelings of chess game - W:EE is hc game. If you dont know about basic war manouvers - you lost. There isnt something like this - swarm on enemy. If you will using terrain like your advice..you are one step to win. This game is about TEAMPLAY!!!! - with no teamplay is no chance. See you there generals!
Summary: My preferred genre are strategy games and i have played all the usual suspects like sc2, total war, men of war etc etc. But in all my years of playing rts games this is one of the most unique games of the genre i have played. So what makes this game special. Is it the game's huge maps, 300 + units, great graphics and sound? These things are all in the game but if i am paying my money I expect them in game like this so these alone do not make the game special.
Summary: Wargame is like a mix between World in Conflict and the Total War series; there's no basebuilding or resourcegathering. You deploy your units at the start of battle and collect deployment points by destroying enemies and holding sectors. The deployment points can then be used to call in more reinforcements, so fans of the Men of War series will feel right at home as well.
Summary: Suprisingly fun game. Much slower paced than a game like starcraft, the game engine is awesome, i never get tired of the zooming levels. Lots of units, lots of strategy and the slow pace means an online game is more based on your tactics and choice of units, than how many clicks you can do per minute. Highly rated!
Summary: This is a very demanding game, complex, realistic, which will not please everyone due to its hard difficulty. But it's surely the most realistic strategy game ever made. Play opportunities seem endless (due to a huge number of units), with epic battles that will require a lot of concentration and mastery. Graphics are good, Maps are huge, and multiplayer is fantastic. I've not finished the campaign (I'm at mid-game), but it's quiet interresting.
Summary: I have tried them all - all of the RTS 's that is ... and this one is really .... hm-mm... easy, complex, large-scale, micro-management, macro-management and dare i say it ... realistic ! ... game i have ever had the privilege to try. The graphics is fast, and relative to battle-map size - very detailed. I lost the first battle... and the second battle ... won on the third approach. The greatest thing happened.