Summary: this rush has really dark graphic on my tv. half the time i can not see my car. it also has some battle mode but it gets boring after 10 mins of picking up the same weapons over and over and half the time i end up falling off a ledge and losing the weapon i just picked up.
Summary: sure this game is kinda fun if you're into the movie but really not all that great. The only thing I found entertaining about it is how hilariously stupid the A.I. is. I even have a story to tell...
Summary: Sierra, let me give you some advice. I should not have to tell one of the biggest gaming houses in the world this. In the year 2002 when I play a game I damn well expect to be able to look up and down. I didn't mind with DOOM cos that was in 93, but not in 2002.
Summary: I thought this game was going to be cool with your teamates turning against you if your a bad leader. I was wrong. Your teammates turn on you and turn into monters no matter what you do. It's damn annoying and fighting the same monsters over and over again...boring! Get something else. anyTHING.
Sierra punishes its customers with bad game control
Amazon Customer, Amazon
11 September 2002
Summary: Yet ANOTHER game marred by a stupid control system. And it's tragedy here because The Thing has a lot going for it. The game borrows so heavily from Half-life that you'll swear you've played some of the scenarios before--but Half-life was so good I didn't mind.
Summary: The Thing is marketed as an enhanced first person shooter by Black Label Games and promises "an awesome blend of action, evasion, trust, and fear". I picked it up because I am a huge fan of John Carpenter -- Rowdy Roddy Piper in "They Live" consistently makes my Sci-Fi top ten.