Conclusion: Still, this is a highly enjoyable experience. Granted, If I could have my way, The Sims: Medieval would simply be The Sims 3 (as in the set-up) but in a medieval town instead of a modern one, but this isn't a discourse on what we wish it could have been. It's got a few kinks to work out - both in technical terms and in the way some elements are implemented, but we'd happily recommend this to both Sim fans and newcomers to the franchise.
Summary: The Sims Medieval places the Sims characters into the Middle Ages and brings players robust, compelling gameplay never seen before in the history of The Sims, letting you create heroes, venture on quests, build and control a kingdom, and play every Hero Sim character in the land.
The Sims Medieval Review: Lutes And Tights Can't Save This Sim
15 April 2011
Conclusion: Concept: Try something different with the Sims formula, replacing the essence of the series with experience points and quests
Graphics: No surprises here; it looks like The Sims, but with armor and castles
Sound: The music would fit right in at your local Renaissance festival
Playability: The added combat system could have been cool, but it isn’t well implemented or fun
Entertainment: All of The Sims' signature humor is intact, but the gameplay is too shallow to pay off...
Excerpt: The Sims Medieval is the newest game in the Sims franchise. The marketing for this game would have you believe it is just an expansion pack for Sims 3 , but don't be fooled. It may use the same engine, but it is very much its own game. Role playing elements such as leveling up and completing quests have been built in alongside the relationship building and basic human needs of life simulation.
Excerpt: After more than a decade and 100 million copies sold, there's no arguing The Sims is one of the most popular game franchises in history. What could be argued is whether or not The Sims have worn out their welcome. Having done everything in the last ten years from an MMO to player-created content, creator Maxis' hopes for invigorating its aging franchise are now pinned on new RPG-centric Sims title,
Excerpt: After more than a decade and 100 million copies sold, there's no arguing The Sims is one of the most popular game franchises in history. What could be argued is whether or not The Sims have worn out their welcome. Having done everything in the last ten years from an MMO to player-created content, creator Maxis' hopes for invigorating its aging franchise are now pinned on new RPG-centric Sims title, The Sims Medieval —and by Merlin's beard, they've done it.
Summary: Parents need to know that The Sims Medieval has the same shell as previous games in the Sims franchise, but it is packaged in a completely new way. While it is still up to the player to write his or her own story, there is more structure to this title than the previous entries. Players are presented with specific tasks and goals, which ultimately lead them to being able to rule the kingdom.
Excerpt: A player of all-things-Simlish, from the original SimCity, to the micro-managment of the little Sims themselves, I have to say, the whole daily routine and need fulfilling was beginning to grate. The only updates were starting to look like an Ikea store crossed with that party place on the corner. From the first trailers of The Sims:Medieval, though, that little sparkle of excitement began to show again, and deservedly so. The Sim Studios have outdone themselves.
Pros: Rich graphical world compared with previous EA Sims games, adjustable AI levels, fewer mandatory daily tasks
Excerpt: One of the world's most popular games goes back to basics but not in the literal sense. The latest incarnation of The Sims takes the player back to a simpler time of knights, princesses and dragons for some entertaining medieval frolicking in The Sims Medieval . You might be thinking that we've seen this all before and this is just another Sims expansion but thankfully it's much more as EA have revamped this franchise and included elements of the popular RPG genre.