Conclusion: Still, this is a highly enjoyable experience. Granted, If I could have my way, The Sims: Medieval would simply be The Sims 3 (as in the set-up) but in a medieval town instead of a modern one, but this isn't a discourse on what we wish it could have been. It's got a few kinks to work out - both in technical terms and in the way some elements are implemented, but we'd happily recommend this to both Sim fans and newcomers to the franchise.
Conclusion: EA has gotten much better over the years at making expansions that are worth the cost of entry but Pirates and Nobles doesn’t fit the build. There is a lot of new content both in terms of objects and the new quest which can add a lot of gameplay hours. On the flip side there isn’t anything that pushes the series forward but really just more of the same.
Excerpt: There’s no doubt that Mac gamers love The Sims. Through the original game, countless expansion packs, and two reboots of the franchise, it’s a title that’s kept us entertained and scandalously unproductive for close to a decade. The latest entry, The Sims Medieval, continues the franchise’s tradition of deep, addictive gameplay, offbeat humor, and battleaxes.
Excerpt: Product Description The Sims Medieval Pirates & Nobles Adventure Pack introduces new quests, treasure hunting, and hundreds of new objects for your medieval kingdom! Your epic story starts when the Pirates of Aarbyville and the Nobles of Tredony arrive in your kingdom, followed quickly by sword fights, love affairs, grand adventures and mysteries. Go treasure hunting to uncover hidden objects. Embark on new quests to help your kingdom achieve a new ambition.
Summary: The Sims Medieval places the Sims characters into the Middle Ages and brings players robust, compelling gameplay never seen before in the history of The Sims, letting you create heroes, venture on quests, build and control a kingdom, and play every Hero Sim character in the land.
Conclusion: If you can get passed the too-linear quests there is some fun to be had in building and living your kingdom. I’ll also give EA points in trying something different with the theme. Still, the game has it’s problems; some of which will be fixed with a patch. Once that patch comes feel free to give the game a 7. Right now though the bugs knock the game down a point.
The Sims Medieval Review: Lutes And Tights Can't Save This Sim
15 April 2011
Conclusion: Concept: Try something different with the Sims formula, replacing the essence of the series with experience points and quests
Graphics: No surprises here; it looks like The Sims, but with armor and castles
Sound: The music would fit right in at your local Renaissance festival
Playability: The added combat system could have been cool, but it isn’t well implemented or fun
Entertainment: All of The Sims' signature humor is intact, but the gameplay is too shallow to pay off...