Conclusion: With each expansion, The Sims 3 experience becomes more and more complete. At the time of writing, a new 'stuff' pack and the Pets content expansion had already been announced. As we said, on its own Generations isn't going to do much for your experience, but in conjunction with everything else it just makes for a more interesting experience. The Sims 3 was always going to be a long term investment - and this is just one more step on the road.
Conclusion: With Generations , EA fixes the long standing flaw of not having enough diversity between sims. The expansion offers a wide range of life-like choices for each period in your sims’ life. It is disappointing that the elder sims are left in limbo, especially since it’s not that difficult to make that age interesting. A retirement home where your sims can live out their last days interacting with other old folks could lead to some hilarious moments.
Summary: Parents need to know that The Sims 3: Generations is an expansion pack for The Sims 3 . Players must have a copy of the Sims 3 game in order to use this product. In addition to new items for players to decorate their virtual houses with, this expansion adds new layers to the way the Sims characters age. Their tastes evolve and the way they interact with others changes. It has a positive message that suggests one can do whatever one sets one's mind to, regardless of age.
Excerpt: Sim lovers, it is time to get excited. The mega minds at EA Games have come up with yet another expansion on the beloved game. The Sims 3 brought with it the ability for Sim children to grow into teenagers juggling part-time jobs, adults with children of their own, and finally elders with retirement on the brain. The Sim citizens were free to jump through age groups, but something was still missing. The teens obediently went to school and did their homework.
Conclusion: Know what you’re in for and you’ll come to appreciate the attention to detail provided by Generations’ unique depth-oriented approach to expansion, which focuses on the stages of Sims’ lives from childhood to the golden years. What you might not appreciate is the relatively superficial nature of some of these additions in conjunction with the asking price.
Excerpt: Who knew back in 2000 that any of us would enjoy playing a game where we do things like go to work, do chores and get stuck in toxic relationships? I mean, aren't these the very things we try and avoid in real life? Amazingly, the absurd idea of living out a parallel life not necessarily any more exciting than our own has proven to be the unshakable foundation of an entire franchise, and has made The Sims crazy-successful.
Excerpt: Who knew back in 2000 that any of us would enjoy playing a game where we do things like go to work, do chores and get stuck in toxic relationships? I mean, aren't these the very things we try and avoid in real life? Amazingly, the absurd idea of living out a parallel life not necessarily any more exciting than our own has proven to be the unshakable foundation of an entire franchise, and has made
Excerpt: The Sims games have traditionally received two types of add-ons: "stuff" packs that give fans new items like decor and apparel, and full expansions that add brand new gameplay elements. The Sims 3: Generations is an awkward middle child, granting you more than just hairstyles and new chairs but none of the inventiveness found in previous expansions like World Adventures and Ambitions .
Pros: A bunch of new mechanics and items for sims of all ages, Imaginary friends and childrens' costumes are adorable, Pulling pranks and using the video camera are fun
Cons: Doesn't have much impact on the overall experience, Proms and other features are missed opportunities, Overpriced for what you get