Summary: It's a multiplayer game with a completely dead multiplayer community. Great concept but really needed a single player campaign, without one you might as-well just flush your cash down the toilet because you wont be playing it.
Summary: I enjoyed this game for the most part but I found myself getting bored and how this game kept becoming repetitive. I found the normal gun for the character is actually great and there is no real point on spending giant amounts of time getting XP to unlock guns with a lot of down sides to them.
Summary: I found I couldn't get into this game. For one, there's a large learning curve. There was barely a tutorial (just a few screens explaining most of the controls, though they missed the concept of going down through the platforms) and the "practice" mode is only against stationary targets.
Summary: This could've been an AMAZING Contra clone, but somehow the developer neglected to create single-player and co-op campaigns. I have zero interest in playing this style of game in a competitive online-only environment, especially with miserable server populations, so I'm pretty disappointed.
Summary: There's nothing good or bad about The Showdown Effect. It's a completely average 2.5D shooter. It has bland graphics, bland gameplay, and a big connection problem. There are also micro-transactions within the game as well as unlockables.
Summary: Pros: - Looks great - Awesome Concept - Interesting Mechanics Cons: - Lame unlockables - Completely and utterly broken gameplay - Lag makes players GODLIKE - Complete lack of balance - Bad Hitboxes This game had some great potential but sadly it is completely broken.
Summary: Fantastic little game! Be warned, there is no controller support and the controls take ALOT of getting used to, but once you start to get even a rudimentary understanding of the controls and the pacing of the matches it then becomes one of the fastest and most brutal multiplayer experiences you can...
Summary: A brilliantly realised fast paced arcade shooter, awesome characters, a TON of weapons and brilliant map design lend itself to the whole package, whilst you tumble, run up walls, engage katana wielding schoolgirls in a honorable fight to the death whilst at the same time dodging incoming fire from a...
Summary: Shoot, slice, run, slide, tumble and wall jump your opponents in 2d mayhem. This is not the average style of game that I play--I'm normally not into twitch style games. Maybe this has been done better elsewhere, but since I'm a bit out of genre on this, it seems really well done to me.