Summary: This is an example of a great game ruined by horrific matchmaking. On my first round, I was pitted against characters that I had no idea existed, using custom weapon skins and other horrible things. This trend continued for the next couple of days of me playing it. Once I got the knack of how to play, another issue arose. Lag. I would join a game, and have 300 ping.
Summary: This could've been an AMAZING Contra clone, but somehow the developer neglected to create single-player and co-op campaigns. I have zero interest in playing this style of game in a competitive online-only environment, especially with miserable server populations, so I'm pretty disappointed. Of course, the game's complete lack of controller support means that I probably wouldn't be playing it regardless of the other issues. A shame, really.
Summary: Pros: - Looks great - Awesome Concept - Interesting Mechanics Cons: - Lame unlockables - Completely and utterly broken gameplay - Lag makes players GODLIKE - Complete lack of balance - Bad Hitboxes This game had some great potential but sadly it is completely broken. What could have been a fun combination of Smash Brothers Shank, essentially became a race to bank off the efforts of other players.
Summary: Fantastic little game! Be warned, there is no controller support and the controls take ALOT of getting used to, but once you start to get even a rudimentary understanding of the controls and the pacing of the matches it then becomes one of the fastest and most brutal multiplayer experiences you can get. The ode to 80's and 90's nostalgia is just the beautiful wrapping the game came in, and it works.
Summary: Totally worth buying if you like fast games action games that have deep gameplay possiblities. I have not had multiplayer battles like this anywhere else in this detail. The game pokes fun at some action movie icons and is meant to be cheesy. That said the sound and music is befitting the type of game and are strong. Lots of detail in the environments, tons of strategiy possibilities, great battle modes, and the graphics really arent bad.
Summary: I like the Idea of the game, with some improvements it could be a lot better. Dedicated Servers for better Pings, more Maps, more chars, more weapons, cheaper price. Magicka has a lot more Stuff then Showdown Effect, but Showdown Effect costs the same. They should work on it like the Developers of Awesomenauts. Maybe some Performance Fixes would be great, or some Graphic advanced settings.
Summary: Shoot, slice, run, slide, tumble and wall jump your opponents in 2d mayhem. This is not the average style of game that I play--I'm normally not into twitch style games. Maybe this has been done better elsewhere, but since I'm a bit out of genre on this, it seems really well done to me. The fast reload seems awesome, particularly when you do it right in the middle of a fight. It's pretty awesome (in that disappointing kind of way) when you fail to do a fast reload too.
Summary: A brilliantly realised fast paced arcade shooter, awesome characters, a TON of weapons and brilliant map design lend itself to the whole package, whilst you tumble, run up walls, engage katana wielding schoolgirls in a honorable fight to the death whilst at the same time dodging incoming fire from a smartguns, laser rifles and shurikens. It's all fantastically fun to have with friends or randoms..the community is friendly and welcoming to new players. Awesome.
Summary: Reminds me of Shoot many robots: Arena Kings; by it's bad and unmemorable gameplay. Buy this game if you like jumping and shooting in 2D... actually no, buy something else that has these features, it's probably better. Pros: Colors. Cons: 1.Can't recall anything unique about it. 2.Reminds Arena Kings. 3.That opening theme song isn't that great, just a generic guitar riff with some distortion. 4.May expose to cancer.
Summary: Well-executed, Smash Brothers-esque 2d fighter, up to 8 players. Vivid animations and highly detailed enviornments. Musical score that nails the 80's cheesy action Arnold or Norris vibe. Combat is well done, with many improvised weapons to be found, though I believe there could be improvements here. The melee attacks are simple, with a charging tackle, a block, and an attack. Some weapons attack slower and do more damage as you would expect, others are quicker.