Summary: As the elderly, yet oddly toned kung-fu monk decapitated my time-traveling, identity-losing hero-with-nothing-to-lose for the fifth time in as many minutes, I couldn't really be blamed for impotently throwing my mouse at the television that I can ill-afford, cracking its screen in cathartic rage. But I didn't do that. Instead, I switched to my lightsaber -- yes, my lightsaber -- and leaped back into the fray.
Conclusion: The Showdown Effect is the result of pitching together a group of action movies from the 80s and 90s and forcing them to brawl it out with weapons from their respective universes ranging from the deadly frying pan to the feeble lightsaber. It is as intense and action packed as it is ridiculous, with backflips and wall clinging featuring heavily in the game.
Conclusion: The Showdown Effect is the kind of competitive gaming experience that can easily swallow up an entire week or even month for the gamer who understands the mechanics and develops the competitive streak that’s the basis for all players versus player multiplayer. It’s also a game that can quickly become frustrating, after an initial burst of fun, because it has a lot of depth, and time and failure are both required to understand and master all the mechanics.
Pros: + Action movie theme, + Variety of moves, + Fast-paced action
Cons: - Limited number of players, - Confusing at times
Summary: I normally don’t like the idea of buying into a product in the hopes of gaining great content in the long run, be it patched in or via post-release DLC. That being said, Paradox is known for publishing and developing DLC that is excellent in quality and encapsulates the wishes of its fanbase. Arrowhead should also be recognized for the amazing job it did supporting Magicka post release with both timely patching and an awesome variety of DLC.
Pros: Humor, one-liners and source material are spot-on, Graphics and sound/music definitely enhance the experience, Lots of unlockables and customization options, Gameplay is perfect for short bursts of time
Cons: Lack of gamepad support and learning curve/difficulty may scare some gamers away
Conclusion: This review has rambled on a bit too long, so a summary is needed. Should you buy it? Maybe, as it is cheap. Will you be playing it in a month? Probably not, unless you really get into it. Is it good value if purchased and played with friends? Definitely, it’s at its best. Are there enough people playing to sustain it in the long term? Doubtful.
Conclusion: Unfortunately, the consistent issue throughout all of the review experience was the difficulty in finding a game. It was common to join up for a ranked match only to languish in a lobby as singular players dropped in and out. Eventually, I resorted to joining custom matches, of which there were only a handful at the stock settings.
Excerpt: Parody found in video games is often quite thin on the ground. This is largely because we are in a section of the entertainment industry that is still trying to establish credibility and mocking oneself is usually reserved for those with confidence. Arrowhead are brimming with confidence and rightly so. They enjoyed huge success with their first title, Magicka , a game which blends cooperative gameplay with hilarious backstabbing, just because it can be funny.
Pros: Cheap, Quick rounds, Great artistic style
Cons: Occasional Lag, Server Matching, Limited Content
Take Your Vitamins And Say Your Prayers | The Showdown Effect Review
New Gamer Nation
5 March 2013
Conclusion: With so much replay value and charm, this is a game that’s almost impossible not to recommend. The marriage between humor and truly skilled gameplay makes it one of the most innovative games of the last five years. Whether or not it actually takes off as an eSport remains to be seen. The eSports community can be very fickle with what they choose to actually support.