Reviews and Problems with The Settlers 7: Paths to a Kingdom
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Settlers 7: Paths to a Kingdom
8 June 2012
Excerpt: It’s been a while since the first Settlers game saw the light. It was an immediate hit and sequels quickly spawned. After four years the series went down the drain a bit, mostly due to some changes to the concept and the graphics becoming more serious.
Conclusion: It's a shame that Ubisoft have burdened The Settler's 7 with such an unreliable anti-piracy measure, as it is likely to put a lot of people off purchasing what is a pleasurable, complex and involving strategy game.
Conclusion: If you are anything like me, then you will know the instant you lay your eyes on this game that you are going to love it. I went with my instincts (and trust in the retro platformer) and was so glad that I did.
Excerpt: If all-conquering internet phenomenon FarmVille is the natural evolution of anything, it is Settlers. Settlers, as any PC gamer with a penchant for chopping down virtual trees and sheering digital sheep knows, kicked off our love-affair with computerised harvesting.
Excerpt: You know, I consider myself fairly knowledgeable about the video games industry – but I’ll admit I’ve never even heard of The Settlers series. Apparently I’m missing a ton though as its one of the best-selling strategy franchises of all time, with sales numbers surpassing 7 million units worldwide.
Excerpt: Let's get the obvious out of the way and address the elephant in the room. Settlers 7 is an Ubisoft title featuring the much-maligned DRM system that requires you to be connected to their server to play their games. It's every bit as dreadful as you've heard.
Pros: Return to form, Nice art style, Nostalgiarific
Cons: A little slow for some, Questionable stability, Horrible DRM
Excerpt: It seems to me fairly obvious, that in order to pass judgment on a game, I must first be able to play it. Sadly, despite Ubisoft getting $60 for my copy of the gold edition, The Settlers 7 remained unplayable for the entire first day of “ownership” and at other random points for the next few days.
Excerpt: It’s an odd place to start a review, but when it comes to it’s probably best to kick things off by dismissing some of the misinformation that’s been spread around the game –and which becomes especially evident if you compare So, let’s be blunt.
Excerpt: Lurking deep below the surface is a game unyielding in its ability to penalise the player for any minor discretion. The Settlers have certainly come of age, and despite various flaws, it's probably the most comprehensive release of the series so far.
Pros: Incredible attention to detail. Wonderful cinematics, good voice acting, a decent campaign length and appropriate multiplayer options. No install limit.
Cons: Resource management is unforgiving. Building placement likewise. AI pathing is somewhat dubious on occasion. Military action should require more human input. The requirement to be online at all times (even in single player) is about as welcome as a fork to the larynx.
Conclusion: That said, this is far too polished and clever a game to let a stupid problem like this stop me from recommending it. If you're looking for a more sporty, addictive alternative to Anno 1404, or a just worthy continuation of the Settlers series, you've absolutely found it.