Summary: Reading through strats and with my playtime, I get the vibe of WoW between BT and slightly pre-ICC(formulas for stats, item synergies, ability flexibility). Looks very nice, gave me BSODs for a while when AC4:Black Flag would run perfectly so it's not a machine stat issue. About the customization: yes, you can change on the fly and do any role. Eventually. You will be grinding out a lot of Ability Points to do this.
Summary: Ill start with the negatives to get them out of the way. It has good amount of bugs. your character may run around with hands out like he is holding the weapon while its still on you characters back soemtimes. you may jump on the rocks and get stuck, while /unstuck says you are not stuck and makes you resurrect yourself or restart the game to fix, you may half kill mobs and they just reset on you and get full health on you.
Summary: It is disappointing that The Secret World received such poor sales, the game really deserves better. Great story, fun gameplay, and an intuitive leveling system. The Secret World is a coupling of horror and Cthulhu psychological thriller with a lot of conspiracy thrown in for good measure. Become a member of one of three secret organizations and lend your aid to an ongoing secret war, filled with mutants, aliens, zombies, and more.
Summary: The Secret World, while still an MMO is unlike any other in the way it makes you think about the lore and your quests. This isn't a 'power level', get to 60 in a day, type of game. The story line is intriguing, dark and while yes, you may need to kill 15 of a specific bug, it's all intentional and with purpose. It's enjoying to play a game that is outside the normal MMO realm.
Summary: i'm a solo player , so i cannot speak for the boss dungeon raids part of the game but investigation missions are without a doubt a lot of fun (although you might need a hint here and there). combat is quite basic and honestly deck builds are mostly the same, it could use some tweaks here and there but the story background etc, i love em.
Summary: Overall Impression: a fun game with a slightly different setting Media Description: The graphics were clear and well-done despite the dark setting. The music and ambient noises fit the story and added a lot to the atmosphere. Storyline: In my opinion, there wasn't a storyline so much as reason given for all the searching you were doing.
Summary: Just finished demo and I love this game. Challenging (to me), fun, cartoonish, all around enjoyable. The hint system for the goals made me think and I had to keep track of inventory. Already had chip for elevator and didn't realize it until I looked for it one more time. Pay attention Lynn. Off to buy it and play for the rest of a rainy afternoon. Originally I had a hard time with the map.
Summary: Quite an enjoyable game. This series has matured from a simple HO scene with comic art cut scenes into a full blown HO adventure. The gameplay is now up there with other recent big titles. The main characters have been redrawn to look more realistic but Anna looked a little annoying to me as it seemed the facial feature kept changing between a smirk and a sneer... well, at least that's what it looked like.
Summary: Yay! Bless GZ for being on top of things with a W/T for Hide & Secret 4--The Lost World (although BFG does offer one now, too.). (This is a re-post from an unofficial thread I started a couple of days ago.). Well, I like it so far! Know why? It's very similar to its previous sibling, which I liked also, but this one has a little more meat to it (disclaimer--at least, 30 minutes into the demo).