Summary: Then, as great as the missions can be, they are equally often an exercise in tedium. Most of the rewards come from actually doing missions, and they've taken a lot of "trash mobs" out of dungeons. Then you get a mission that would be great...if it weren't needlessly bogged down with mobs around every corner, or you didn't have to keep killing the same named mob until you no longer care why you're doing it.
Pros: What the other reviewers have said is true. TSW does a lot of things well - finally, a mature MMO that delivers. The missions overall are pretty good, investigations are a great diversion from the standard FedEx/Kill 10 X missions. Voice acting is top shelf, the atmosphere is great, level design is phenomenal and I'm a really big fan of the "classless" system, such as you find here or in Guild Wars. The buy once and done pricing scheme was a big lure for me as well.
Cons: This game is a long way from 5 stars, however. Let's start with game crashing - it happens several times a play session. Doesn't matter how great the world is if you keep getting kicked to desktop. A lot of strange bugs - dead enemies still shooting you, being trapped in terrain and NPC's can attack you, etc.
Summary: It has good graphics, a fun story and is moderately complicated. But this game has some serious draw backs. The main problem is that some screens are very difficult to close. First of all the game is very inconsistent in this respect. Some screens are closed by clicking the classic X. Others can be closed by clicking the skull. But most must be closed by moving your cursor down to the bottom. Too many times nothing happened when you did this.
Summary: Pros: Unique world setting - a cross between Buffy and X-Files with a dash of Lovecraft thrown in. Single player storyline is well written if excessively cut-scened. Cons: The "end-game" is literally nothing more than the standard instance/ raid gear grind. The whole "no levels, no classes, non-linear progression" tagline is utter bs. There are levels, but they are tied to gear.
Conclusion: This is a pay monthly game, each month costs 12 pounds, with different packages offering some discounts if bought "in-bulk". Not many websites explain this, it's a really good game, just a shame you have to pay so much for it.
Summary: For people who didn't like Guild Wars and intead liked real MMOs. I think
The Secret World will be a big seller as people are getting sick of generic
fantasy. I predict that it'll do well but probably wont appeal to many who look
for fully voiced games like SWTOR and now Guild Wars 2 (which
Summary: The Secret World hade en extremt lång "pre-launch" period där Funcom först bara gav ut väldigt små bitar av information angående spelet, inklusive "hemliga" klockor som tydligen räknade ner till ett datum. Spelet var verkligen hemligt tills EA hoppade på och förstörde allt med tävlingar om vem som kan spamma andra om spelet mest med belöningar på sociala nätverk som visade sig vara mera värdelösa än nybörjarvapnena man fick.
Excerpt: Que se puede adquirir muy barato pese a que fue lanzado el año pasado, creo recordar que hacia julio, con él visitamos un mundo lleno de magía, de poderes ocultos, de misterio con su punto de terror ya que está basado en la película The Ring. Juego multijugador masivo o para el modo de un solo jugador, puedes jugar como quieras, es decir como cualquier juego de rol, cientos de habilidades a medida que evoluciona el personaje (como todos estos juegos), se puede jugar como...