Summary: The scenes are very blurry in full-screen mode. I stuck with it for the whole demo hour, but now my eyes hurt. I used more hints than I usually care to, and most times I had the feeling that I never would have spotted the object otherwise. (And a couple of times, I didn't recognize the object even after successfully clicking on it.) On the plus side, the race concept is interesting, but overall, I'll give this a pass.
Summary: Liked the overall design of the race, but then there was nothing more to the story. No differentiation among the teams, no humour. As others mentioned, the HO part is subpar--grainy, hard to see, and yet a little too easy because of the hint system. Better graphics execution and a richer storyline would greatly improve a sequel. As it was, I didn't bother to finish.
Summary: Really don't care much for this game. Objects hard to see, too cluttered and all in all just a mess. Sorry I bought it. Have not finished it yet cuz I tend to lose interest and get disgusted looking for the objects that are almost impossible to find.
Summary: The bonus tools were handy to have--if it hadn't been for them, I'd never have made it past the first few levels. That's because the object quality is mostly awful. The items just don't look like what they are supposed to represent. One of the worst hidden item games I have tried to play.
Summary: The graphics were indeed terrible. All I got out of playing it was a headache from squinting at the grainy images. The magnifying glass tool was a joke as it just emphasized how atrocious the image quality was.
Summary: Graphics are very poor, grainy and unclear. The colors are bland to non-existant. And the magnifying class just emphasizes this. Googi's games are extremely messy and cluttered. Googi could learn a lot from playing the "Dream Day Wedding" series. Perhaps they could make their scenes colorful, neat, orderly, fair and logical.
Summary: Same here. Didn't finish the demo either. The graphisms are awful, you can't see a thing, I squinted after half an hour. I usually enjoy Gogii games but they pushed the problems on The object show too far (it was already a strain on the eyes). Such a good concept wasted!