Summary: The Night of the Rabbit is probably the most beautiful and enjoyable adventure game I have ever played. It does have the most beautiful 2D graphics, nice riddles, amazing music, charming atmosphere and great story as well. It also does have this little extra which make games something more than just games. It is related to the fact that it is hard to tell whether the game happens realy and in which reality it does really happen, etc.
Summary: It can be a bit childish or sometimes even inconsistent, but it has something more than an average game. It has a charisma. It has that magic feeling of a fairy tale, you can only experience when you are a child. While playing, it sometimes reminded me of The Longest Journey with that mystery of unknown worlds and adventures. Anyway, definitely a good one from daedalic keeping artwork to be a masterpiece and some wonderful music from Tilo Alpermann.
Summary: Time to spend before the last Deponia game. The environment and characters are beautifully drawn and the whole looks quite adorable. However, the game has some annoyances: puzzles are sometimes hard and not much rewarding; a few achievements don't work and there is sometimes too much talk, but at least not that much like in Whispered World. The game sometimes slows down and seems to eat a lot of memory: I never thought I see 7GB usage on my poor 32-bit, 3 GB system.
Summary: This is a poor offering from Daedalic. This game is a point-and-click puzzle/story game as are most of their games where you play as a young boy and a mysterious rabbit whose fates are intertwined. But first, you play as the boy and frankly he is annoying. I died after the second puzzle because I was looking for a fruit and apparently the game incorrectly identifies acorns as a fruit and rose hips as something other than a fruit.
Summary: Great game! Seems like childish quest but has far more deep meaning, charming plot and ambience. Unfortunately it has one minigame that should never existed (I mean the last fight), but still the ending is totally stunning for a quest. In this respect, Deponia and Deponia 2 were not so good, though TNOTR misses some great humor from it.
Summary: Lose yourself in a tale of magic and wonder, where anything is possible and where nothing is quite as it seems: All in all, Night of the Rabbit is an extremely enjoyable game, one certainly that most adventure game enthusiasts will have a fun time with.
Summary: Can't give half-stars, so it gets a full five. Night of the Rabbit is my favourite Daedalic adventure, period - and I've played a lot of them. It runs too long - the final act is unnecessary and unwelcome padding - but the setting, the characters, the music and the voice acting combine to create a fantasy realm that is simply spellbinding.
Summary: Thanks to this I played long ago and was sure I wrote a review but boomers seems that I haven't so here it is on short. Have to agree with Master Andy on that. This is one great adventure to have, 4.5 in my rating too as has some minor no-nos in the technical area but will round. Play as Jeremiah a future magician to be in he's quest around the town of Mousewood, while training your skills and helping the locals.
Summary: Играть советую всем. Даже тем, кто не любит квесты: поцокаете восторженно языком - фоны такие, что хоть печатай и вешай на стену. Но ради экономии нервов советую отложить покупку до выхода патча. Зачем Доедалик так спешил с выпуском игры, непонятно. Теперь вот ждём патча, который авторы обещают выпустить сразу, как выкарабкаются из под потока гневных писем в свой адрес. Дай то бог, чтобы они сдержали обещание...
Pros: Великолепная графика! Дизайнеры Доедалика превзошли сами себя. Несомненно: эта игра - событие среди современных квестов. Игра кажется детской, но зачастую затрагивает вполне взрослые (если даже не философские) вопросы. Есть некоторая затянутость в сюжете, но кому-то эта медитативная неторопливость вполне может понравиться.
Cons: К сожалению, альтернативность мышления программистов той же конторы уже давно проявляется чуть не в каждом втором их продукте. Здесь это заметно с особой остротой: игра требовательная к ресурсам, а в далёкой Индии их экономить не принято. ;-) Просто удивительно: вся игра визуально воспринимается как единое целое. Но вот её "поведения" словно бы делит созданный код на два фрагмента. Почти всю игру прошёл, и она вела себя исключительно хорошо: нигде не тормозила и не вы...