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The-lost-crown-a-ghost-hunting-adventure.33666027
7.8 out of 10

The Lost Crown: A Ghost-hunting Adventure

The Lost Crown is a scary, chilling adventure title inspired by Read more

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Reviews and Problems with The Lost Crown: A Ghost-hunting Adventure

Showing 1-4 of 4
Overall 10
10

The Lost Crown: A Ghost-Hunting Adventure

Adventure Classic Gaming
1 June 2011
  • Excerpt: Ghosts and evil spirits had been a part of our human culture for millennia, dating back to the time of King Gilgamesh (circa 2700 BCE). Herodotus (circa 484-425 BCE) wrote about ghost stories that were carved into clay tablets by King Gilgamesh. Homer first penned stories of ghosts (circa 850 BCE) in his epic poem, Epic of Gilgamesh, followed later by Ovid and Pliny.
  • Read full review
Overall 10
10

The Lost Crown: A Ghost-Hunting Adventure

Adventure Classic Gaming
1 June 2011
  • Excerpt: Ghosts and evil spirits had been a part of our human culture for millennia, dating back to the time of King Gilgamesh (circa 2700 BCE). Herodotus (circa 484-425 BCE) wrote about ghost stories that were carved into clay tablets by King Gilgamesh. Homer first penned stories of ghosts (circa 850 BCE) in his epic poem, Epic of Gilgamesh, followed later by Ovid and Pliny.
  • Read full review
Overall 10
10

The Lost Crown: A Ghost-Hunting Adventure

Adventure Classic Gaming
1 June 2011
  • Excerpt: Ghosts and evil spirits had been a part of our human culture for millennia, dating back to the time of King Gilgamesh (circa 2700 BCE). Herodotus (circa 484-425 BCE) wrote about ghost stories that were carved into clay tablets by King Gilgamesh. Homer first penned stories of ghosts (circa 850 BCE) in his epic poem, Epic of Gilgamesh, followed later by Ovid and Pliny.
  • Read full review
Overall 9
8.7

Lost Crown: A Ghosthunting Adventure, The

Stopgame
13 August 2008
  • Conclusion: Может ли человек практически полностью своими силами создать захватывающий, проработанный и атмосферный квест? Ответ - может. Если, конечно, речь идет о . Режиссер, чьи фильмы ценят гурманы от киноискусства, фотограф, чьи работы вошли в золотой фонд фотографии и - гейм-девелопер, привыкший почти все делать сам.
  • Pros: захватывающая атмосфера; авторский стиль; гармоничное музыкальное оформление; красивый сценарий.
  • Cons: медлительность геймплея; угловатая анимация; странная озвучка диалогов.
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