Excerpt: The Last Remnant made by Square Enix is a console RPG in the fashion of Final Fantasy now brought to the PC. You play as a young man named Rush and are on a quest to find your sister Irina that was kidnapped, not stunningly original but it beats rescuing princesses. The games introduction shows how those events transpired but does not offer a prologue so you are not told clearly enough who you are, where you are and what is going on.
Conclusion: To be honest, though, it’s not like the plot is that bad. It is no Final Fantasy, filled to the brim with melodrama and with endlessly intertwining backstories. Nor is it a Dragon Quest, filled with standard vignettes to fill the space between dungeons. There is plot, and while it is not good, neither is it unbearable.
Excerpt: The world of JRPGs on the PC is a barren, desolate place. Nearly every entry into the genre seems to be riddled with bugs, awkward controls, and a generally underwhelming presentation that makes one wonder why anyone would even bother. Leave it to Square Enix to attempt to radically alter our preconceptions.
Excerpt: We gave 360-exclusive Japanese role-playing game The Last Remnant a 7/10 review score back in November last year. We praised it for its interesting combat system and occasionally impressive graphics but, ultimately, the game was let down by crippling performance issues and a distinct lack of innovation.
Conclusion: The turn-based gameplay, which has become the norm for many RPGs, is full intact in the Last Remnant and, as I mentioned earlier, has been up scaled to a pretty impressive level. By the time you finish the game, you’ll have controlled entire armies in your quest to save your sister. Although, I’m still not quite sure this really benefited the game entirely.