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The Inner World
8.8 out of 10

The Inner World

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Reviews and Problems with The Inner World

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Overall 10
10

The Inner World

Adventure Classic Gaming
3 December 2013
  • Excerpt: Incredulously, the concept for The Inner World started out in 2010 as a student project by the cofounders of Studio Fizbin when they were still studying at the Filmakademie Baden-Wüerttemberg in Ludwigsburg, Germany.
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The Inner World by gremlin

GameBoomers
9 November 2013
  • Excerpt: What is it? Studio Fizbin is a small German game development studio started by a group of students from the Filmakademie Baden-Württemberg, close to Stuttgart in Southern Germany. Their studies led to a collaborative project which they've now released internationally as The Inner World .
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Overall 8
7.5

Get Inside | The Inner World Review

New Gamer Nation
30 October 2013
  • Conclusion: Point-and-click adventures aren’t a super mainstream genre right now with games aplenty, so if you’re a fan of them who actively seeks them out, The Inner World is a must-play. However, if you’re not an aficionado of the genre but looking for a title to dabble in, I think there are better options...
  • Pros: +Imaginitve worldcraft, +Unexpected maturity
  • Cons: -Inconsistent puzzles, -Weird final act
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Overall 8
8.0

Expert Review

Adventure Gamers
16 October 2013
  • Conclusion: Though each chapter consists of no more than a handful of locations (around four or five), there are a surprising number of tasks in each segment that must be accomplished before proceeding.
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Overall 5
5.0

The Inner World

DarkStation
9 October 2013
  • Conclusion: For the most part, I found The Inner World to be a dull and unsatisfying experience, punctuated by the occasional interesting story moment or line of dialog from a memorable character.
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Overall 7
7.0

The Inner World

Gamezebo
3 October 2013
  • Summary: Adventure Game Logic 101
  • Pros: Cute graphics. Mostly good voice acting. Plenty of old-time adventure puzzles and a great hint system.
  • Cons: Not particularly compelling or even interesting.
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The Inner World

rockpapershotgun.com
1 October 2013
  • Excerpt: Germany really is the country that cares the most about adventure games today. With companies like Daedalic and King Art lovingly creating multiple entries to the genre, they may not match the perfection of LucasArts (indeed, they may be riddled with flaws and translations issues), but they’re...
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The Inner World

Hooked Gamers
17 September 2013
  • Conclusion: Point-and-click adventures are not everyone's cup of hot chocolate but this should hit the mark with anyone who fondly remembers the greats of yesteryear. Yes, it is a bit crude; yes, it crashed on me a couple of times; yes, there were a few localisation errors, and yes, the end credits failed to...
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Overall 9
8.5

The Inner World Review (PC)

Softpedia
16 September 2013
  • Conclusion: The Inner World can definitely be seen as something new among point-and-click adventure games as it manages to establish a balance between a dark and twisted world, on the one hand, and a crazy optimistic and cheerful way of thinking, on the other hand.
  • Pros: - unique artwork, - humorous dialogues, - entertaining puzzles
  • Cons: - lacks option to speed up character movement, - changed meanings in dialogues
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Overall 7
7.0

Hand-crafted charm — The Inner World review

GamingTrend
30 October 2013
  • Excerpt: Okay, so here’s the thing: I don’t really like Point-and-Click adventure games. Maybe it’s because I never played Zork, or any of the classic Monkey Islands. Even the fascinating and beautiful Memoria couldn’t hold my interest for very long.
  • Pros: Charming, Greater than the sum of its parts
  • Cons: Voice acting is a bit suspect
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