Conclusion: Essentially, every moment of the actual gameplay is visually striking and a ton of fun; it’s the surrounding experience that really needs to be tuned up. However, anyone nostalgic for this seminal genre will probably be more than happy with the fun gameplay and attractive price. Hopefully this isn’t the last we see of these modern space shoot-em-ups.
Excerpt: The popularity of space simulators throughout the ’90s seems rather baffling in retrospect. Every title whether it be Wing Commander or the incalculable simulators based on Stars Wars all boiled down to the exact same experience: floating slowly through space and attempting to get a bead on enemy spacecrafts while they continually allude your crosshair, zipping right along the galaxy as your rig can barely keep up with the movement, almost as if you were flying in a tub...
Conclusion: I could sum up SOL: Exodus in three words, namely “a frustrating experience”. There is a promise of more, a promise of fun when first starting the game but it does not last beyond the opening mission. It is boring, repetitive and has very little to warrant its – admittedly low – price tag, even to those craving to play a space shooter after having been deprived of them for years. Not recommended.
Conclusion: A couple more months of polish would have resulted in a much better game. If you liked the original, (there are a few of you out there), then you’ll love this. If you’ve been given it as a gift, we can think of worse games to have to play. If you’re a fan of the films / blockbuster AAA titles, then stay away. Multiplayer ties into your single player campaign and can offer a couple hours entertainment, though it is unlikely to draw you away from bigger titles.
Excerpt: Francis Ford Coppola's The Godfather Part II is widely regarded to be one of the best films of all time - a gangster epic that arguably supersedes its celebrated forebear. While EA's Godfather II takes a fair amount of inspiration from this masterful source, it's far more of a direct follow-up to the developer's previous game - a surprisingly enjoyable GTA clone.
Excerpt: could have been great, but isn't. I'm thoroughly sick of writing "could have been, but isn't". Seems every other game that comes through the letterbox these days has a nasty case of unfulfilled potential. clone at heart here ("GTA clone" is another thing I'm sick of writing, by the way), but you're the Godfather, damn it, not some bum who just walked off the boat, and being the Godfather is as much to do with pulling strings as it is stringing people up and posting their...
Excerpt: Grand Theft Auto III is to blame. It was such a ridiculous (but deserving) success that all the “me toos” ran scrambling to find their own criminal avatars to unleash. Some have tried to create their own worlds and cities (Saints Row, True Crime) and some decided to take the easy way out and license well-known film icons (Scarface, The Godfather) .