Summary: This game's strongest asset is its story, rooted in the legends of The Holy Grail and The Knights Templar whom sought it. Unfortunately the game design itself doesn't hold as much weight as the plot does. The combat system feels half finished, level design is full of switch flipping busy work, the upgrade system seems outright broken and ineffectual. Graphics are pretty good, the OST is bland, and the good voice acting is betrayed by glitchy audio.
Summary: Visual qualities are as to be expected from low budget game, on the positive runs smoothly and crisply with no crashes, installation problem free. Character point of view changeability a neat feature that big-budget games might well take note of. Two stars instead of three for over-difficult combat sequence not far into game - I'm a long-experieced roleplaying gamer and veteran of many onscreen battles, this sticking point caused me to put it down when I wanted to play...
Summary: this was a real waste-1st it would not got error message stating game fail to load after numerous tries it did-setting up again not mouse friendly into game again not mouse friendly like my money back we know that want happeni wait to buy games any more its bad enough to loose 10 buck but 50 to 60 it robbery
Summary: Got quite a way through this game but may not get to finish it due to some enforced stealth which is just too annoying and frustrating. I was enjoying the game for the first 5/6 hours, some useful combos, settings and a story that kept me interested. However, it is now just frustrating.
Summary: Played the game twice, for about a couple of hours and that was it for me - enough! Endless mouse-click 'swordplay', repetitive fight scenes, boring story, zzzzzz. Graphics are at times OK, but very tunnel-like, reminiscent of Dungeon Seige. Cringe worthy dialogue, droned by bored 'actors', endless intrusions of cut scenes, hints, tips and 'this is what you do' texts. So it may have got better as it went along - life is too short.