Conclusion: When Shinji Mikami and the team at Capcom developed Resident Evil, they changed gaming. There were scary games prior to that first RE game, but those games didn't have nearly the impact. With The Evil Within, Mikami hopes to change the industry once again by bringing back survival horror to its roots.
Conclusion: Modes like Akumu add no challenge, fun, or excitement to the games they're in, they just simply make things a long and padded chore to complete. So, there you have it. The game does have its upsides, the enemies look pretty awesome, the story is engaging, and if you really like Resident Evil 4 you may look upon this more favorably. I simply felt I've been here and played this before, in a much better and smoothed out version.
Conclusion: You are stocked by dangerous monsters/villains where your only choice is to run but this just never happens enough. All in all I enjoyed the game and would recommend it to any survival horror fan. As a fan myself I have learned to forgive games of this genre from certain short comings. This may not hold up for everybody though.
The Evil Within – Review (PS4, Xbox One, PC, PS3, 360)
1 November 2014
Excerpt: Say what you like about them, the police seem to really have a hard time of things when it comes to zombies. Look at Rick Grimes in the Walking Dead for example. Up to his eyes in zombie crap and that’s not even taking into consideration the actual living people who just serve to be a pain in his arse all the time. There’s also the S.T.A.R.s unit from Resident Evil.
'The Evil Within' is more frustrating than terrifying
31 October 2014
Excerpt: Your first brush with frustration in Shinji Mikami’s blood-drenched action horror saga The Evil Within comes only minutes after you’re first given control. Bound and hung from the ceiling via meat hook with only corpses surrounding you, you’re forced to swing from side to side until you can free yourself and run to safety. There's a hulking behemoth of what appears to be a deranged butcher in your way, however.
Excerpt: Subtle is a word that The Evil Within and the freaks that inhabit it's world don't seem to know. Within five minutes of starting up the game I was decapitated, chased with a chainsaw and watched my lifeless body fall to the floor more times than I care to disclose. It's a tense game that when at it's best, brings back fond memories of playing games like Resident Evil for the first time, but it also becomes very quick very clear that what once worked for the survival...
Conclusion: To sum it up, The Evil Within is fantastic; or rather it would be if the PC version didn’t feel so sloppy. Make no mistake, I had a blast. I had some of the most intense moments I’ve had in a game in a while, and even some scares that dimmed the light on the last horror title I played Alien: Isolation .