Reviews and Problems with The Elder Scrolls Online
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The Elder Scrolls Online Review - Familiar World, Strange Territory
23 June 2014
Excerpt: As a fan of role-playing games and open-world sandboxes, I've long held a special place in my heart for the Elder Scrolls franchise. Since I was first introduced to the series with Morrowind back in 2002, I've spent countless hours exploring Bethesda's immense fantasy worlds in search of loot, adventure, and gorgeous views of the surrounding landscapes.
Pros: Expansive, immersive world full of pleasing landscapes, Many intricate, involving quests, Complex but rewarding PvP
Cons: Multiplayer rarely feels like a crucial aspect of the game, PvP map is a bit too big for its own good
Conclusion: Elder Scrolls Online is about as middle of the road as an MMO can get. It fails in some spectacular places for a multiplayer-based game, and in the same way I questioned what Zenimax was thinking when they announced it in the first place, I question just how long they’ll be able to hold out before flipping the switch from paid subscription to free to play. In order to review this, I was gifted 60 days of playtime, which, as I finish writing this, has run it’s course.
Excerpt: Some might say The Elder Scrolls Online was doomed from the beginning. That despite all its promise and close ties to the monumental critical and commercial success that was Skyrim, it was fatally flawed before it even released. That its.monthly subscription model — which will likely be dropped when the game moves to consoles — just won’t work, and in its transition to becoming an MMO, much of what made this series special would be watered down.
Excerpt: Yeah, we know that the release of The Elder Scrolls Online was last month and perhaps for some this review may come a little late but we felt that a fledging MMO, even as ambitious as The Elder Scrolls Online, deserved a month or so to bed itself in before we gave our review. Large MMO’s, on release, have a tendency to have a few difficulties, usually with logging on, server issues etc and this was something we found from the outset but as usual, patches are made and...
Summary: The Elder Scrolls Online is a game all about expectations. If you’re looking for Skyrim with co-op, you will be disappointed. If you’re looking for a great PvP experience set in Tamriel, you will be disappointed. And if you’re looking for a flawless experience, boy oh boy, will you ever be disappointed.
Excerpt: The Elder Scrolls Online is the first attempt at taking the world of The Elder Scrolls to a massively multiplayer online format. The result is a good game but one that will make fans of the series wonder why they should pay the expensive $15 a month subscription fee to play a game from a series that always packs a nearly unlimited amount of content for a much lower price.
Conclusion: The review's already gigantic and there's no way I'll mention everything I want to, so I'll keep things brief in the summary. If you're after a more single-player-quest-focused MMO with an Elder Scrolls feel, with a helpful community that will rush to aid you at every problem, and don't mind that a lot of the quests are just a matter of following waypoints then you'll enjoy Elder Scrolls Online .
Excerpt: I look across the Alik'r desert from atop my steed. The arid ground below its hooves has been cracked by the sun's intense heat, and only husks are left where vegetation once thrived. I see a shrine in the distance signaling a friendly oasis, but it's lonely here, and I long to catch a ride on the hot breezes that blow past.
Pros: Large, attractive vistas urge you to explore, Some intriguing quests get you involved in the world, When the action gets intense, the PVP is a blast
Cons: Game's focus on individual story progression discourages grouping, Wooden dialogue and repetitive voice-overs can make questing a chore, Single-player and multiplayer aspects constantly clash, disrupting immersion
Conclusion: The final concern is one that will not be answered until a much later date: Content. Yes Bethesda pulled out all the stops and got professional talent to voice the NPCs. It has a huge impact on the gameplay and I have to say I like it. My concern is that as with all the content that MMO players are used to consuming, Bethesda will either not be able to keep up with the demand, will go broke trying to maintain the star power quality of talent or will end up cutting...
Pros: Great graphics and music, fully voiced NPCs, large world with lots of quests, interesting skill system lets you build and play your character how you want to, different play style than other MMOs, should be closely familiar gameplay/interface for Skyrim veterans, in game help/manual system actually gives information on how to play the game;
Cons: Typical MMO launch bugs and lag (but both are getting better), different play style than other MMOs which may be off-putting for the usual MMO fan, Too much hand holding for quest completion.