Reviews and Problems with The Elder Scrolls III : Morrowind
Showing 1-10 of 54
Has A Great Story But....
Aaron Schug, Amazon
23 April 2012
Summary: Man this game has some combat interaction problems. When attacking opponents it would seem like you would be hitting them but you swing and miss for about 20 times and then land a hit. That's really the only downside to this game. Unfortunately, for game that revolves around combat, it sort of ruins the fun. I still played it through and very much enjoyed the story!
Summary: Morrowind was the first sandbox, huge, open ended RPG game I played. This was many years back and it was kinda of a shock for me that someone would develop so much content in a video game. Nowadays the graphics are outdated, the mute characters potentially annoying and just like any other huge game, you just have enough at some point (after months of playing it, in my case).
Summary: I bought the first Morrowind for my kids a few years ago. They have really enjoyed it and this year they used their own money to purchase this expansion. I have not personally played, but my two teens have spent many hours in Morrowind and enjoy the game immensely. Morrowind is a vast world you can spend many hours exploring. One note, Morrowind has "issues" with Windows Vista.
Summary: The Elder Scrolls III: Morrowind (Bethesda Softworks, 2001) So I picked up Morrowind a few years ago, when I still had a computer that was capable of running most things. I installed it, and the best I could get out of it after all the tweaking I could do was 0.2fps. It says something about the game that I played it for weeks with 0.2fps.
Summary: Morrowind has quickly become my favorite RPG, primarily because I am not required to team up with anyone in order to play. I don't enjoy games that I have to play online, with other people. I like to play at home, by myself and do whatever I want with my characters and my game, without offending anyone or thwarting the plans and goals of other players. And I don't have to deal with those tiny chat windows in many online RPG's today. I hate that.
Summary: I have to say this is one of the best video games I've played. I've played a few RPGs such as Baldur's Gate, but Morrowind has more of an openended, do-what-you-want D&D feel than all of them. The graphics are beautifully rendered, character creation is fun and versatile, and replayability is HUGE.
Summary: Overall: A fun, buggy world to explore at your convenience! TECHNICAL: -- Computer needs to EXCEED minimum requirements. -- Buggy. Crashes often, even with patch. -- Patch available at Bethesda's website. With a p2 450mhz, I can't play the blasted thing on my pc. Unlike many other programs where a minimum requirement isn't really minimum at all, it appears that Morrowind MUST be played on a computer that doesn't just match these mins, but exceeds them. How so?
Overwhelming, in both pleasant and unpleasant ways
Erin K. Darling, Amazon
3 November 2002
Summary: I've got waaayy too much to say about this game, and not enough space; hence, I'll just do bullet points. But overall - WOW. * Character creation was an enjoyable game unto itself. With many races, classes, and abilities to choose from, this portion of the game can take hours, if you so desire. * Load times are obscene! The program itself takes minutes on my AMDAthlon w/256MB of RAM. Individual game loads take about a full minute to 1.5 minutes.
Morrowind is everything Ultima IX failed to be: Fun.
S. Breazeal, Amazon
10 September 2002
Summary: I really want to rate this at 5 stars, but there are just enough small complaints to keep me from doing so. Morrowind is simply the best RPG I've played since Ultima VII. I compared it to Ultima IX, since that attempted (and failed miserably) to create a fully realized, huge 3D world. Bethesda has done everything right. I've played for at least 50 hours now and am moving along at my own pace, without feeling pressured to go faster.
Summary: A while back I played one of the first old Elder Scrolls games and while the graphics were terrible (by today's standards) I was impressed with the open-ended RPG system and storyline. Morrowind has caught up to the age of graphics (and then some) and keeps the same freedom of "go wherever, do whatever." You can create any kind of character, customize her look and abilities and do anything you want as long as you're prepared for the consequences.