Summary: This is old school point and click adventure with nice story from The Dark Eye universum. I really liked art work which is beautiful. But animation could be little bit smoother. Story is little bit more fairy tale then dark fantasy as we are used in The Dark Eye.
Summary: How did this get so many good reviews? I gave it half an hour before deciding not to waste my time as well as my money. I have enjoyed dozens of adventure games including plenty that were made 10+ years before this and are still vasty superior to its cheap 2d images and laggy menus. Avoid
Summary: This one is at the top of the pint and click games I ever played. Superb hand painted 2D graphics with some 3D perspective. A very compelling story with believable characters. Simple interface and reasonably identifiable quest objects.
Summary: For lovers of point-and-click. The tone is moving and the story, although a bit obvious sometimes, is catchy. Graphics and music are beautiful. The story lacks a little bit of depth, for which you have to wait until the last part of the game, probably the best.
Summary: In general I am not a huge fan of point and click adventures. I tried a lot of them but mostly I got bored pretty fast, or I was annoyed by unlogical puzzles, or the story didn't work for me. Chains of Satinav is different. Right from the start the game world sucked me into it.
Summary: Wonderful, wonderful art, a well-told story, challenging, (mostly) logical puzzles and likeable characters. I confess I had to use a walkthrough a few times, but only because a few objects (like the crack in the statue of the ork-god) are easy to miss.