Reviews and Problems with The Curse of Monkey Island
Showing 1-3 of 3
A pallid imitation of what once made the series great.
Matthew Murray, Amazon
1 August 2000
Summary: Just about everything that made the first two games in the Monkey Island series great is missing in The Curse of Monkey Island. The Curse of Monkey Island isn't downright awful or completely without worth--it is a thoroughly polished and professional game. It simply has nothing to do with the games that came before beyond the names of the main characters.
Summary: I thaught this game was an exelent third part to the triliogy, unfortunately it was to short to hold my attention. Certain neccecary items are almost inpossable to find, but if you backtrack they come around. The quirkeyness and graphics are its greatest atributes. I would recomend this only to those who are die hard fans, and if you have seen Lucas's films. You may be disapointed.
Summary: The first two games in the Monkey Island series were fresh, funny, and inventive. The Curse of Monkey Island is none of these things. Rather, it feels like a harsh and manufactured attempt to recreate what made the first two games so great. It does not succeed. Without Ron Gilbert, and without the slightest idea of what the first two games were about, The Curse of Monkey Island, had it been called something else (as it should have) might have been okay.