Conclusion: OK, so The Bureau is different to what XCOM fans would be used to, but does that make it a bad game? As a squad based shooter, The Bureau is reasonably good. The game is great to look at and although the story is somewhat bland, it does flow nicely.
Excerpt: There was a time, when it was first announced that The Bureau: XCOM Declassified was supposed to be the new XCOM experience. Then came Enemy Unkown; a stellar and unapologetically tough nod to games of the series past, and fans forgot about that other XCOM game.
Excerpt: It was the third and final day of E3 back in 2010 when 2K Games hustled me into their press reveal for a new XCOM game. This game was a bold departure from the core strategy fundamentals of previous titles; a game set in the 50’s with a cool X-Files/Men in Black vibe that I thought was pretty cool,...
Review: The Bureau: XCOM Declassified redacts franchise staples while remaining familiar
31 August 2013
Excerpt: When we think of the 1960s we think of the Cold War, communism, racism, sexism, the space race, and wide-scale alien invasion. But when humanity is put to blaster point, suddenly those other unfavorable themes don’t seem quite as important. It’s us vs. them.
Summary: Like the redacted CIA documents featured so heavily in the game’s marketing, The Bureau comes across as disjointed, baffling and inconsistent. But moments of clarity may well keep you interested in what lies beneath that faltering surface.
Conclusion: All I got out of The Bureau was stress on the battlefield and boredom in the base. But I'm sure it might entertain some people, assuming they're smart enough to play it on a low difficulty. It turns out this game is only XCOM in name.
Pros: You can see some beautiful classic automobiles here and there and men wear hats in this game;
Cons: Combat is anything but fun, the rest of the experience is a dull, joyless affair (sounds rather like my last marriage - Ed. Vader)