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9.1 out of 10

The Binding of Isaac

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Reviews and Problems with The Binding of Isaac

Showing 1-10 of 49
Overall 10
9.5

The Binding of Isaac

Destructoid
2 September 2013
  • Summary: If I weren't already so fond of game jams -- and rapid prototyping in general -- The Binding of Isaac likely would have pushed me into such fandom. It began life as a week-long project between Team Meat's Edmund McMillen and Florian Himsl, eventually growing to what it is now, a twisted roguelike centered around religious themes and classic gaming influences.
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Overall 8
8.0

The Binding of Isaac review

GamesRadar
24 June 2012
  • Excerpt: It’s exceedingly rare for a five dollar downloadable game to engender real creepiness, but the intro sequence to The Binding of Isaac delivers plenty of disturbia. An update of the biblical parable (in which God demands the sacrifice of Abraham’s son Isaac), the game tells the story of a woman driven mad by Christian telecasts. Her fragmenting mind begins hearing the voice of God, who eventually demands she demonstrate her loyalty by carving up her only son.
  • Pros: Throwback combat, Fast-paced adventuring, Superb sound design
  • Cons: Game-killing glitches, Uneven atmosphere, Lack of gamepad support
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Overall 8
8.0

The Binding of Isaac DLC

BioGamer Girl
28 May 2012
  • Excerpt: The Binding of Isaac released in September of last year and brought PC gamers one of the best independent titles of the entire year. For only $5, the game was more that a bargain for gamers, and added another great, if totally strange, title to the growing list of incredibly addictive and challenging titles from developer Edmund McMillen. Now, it's a year later, and the first DLC expansion has arrived for the game.
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Overall 9
9.0

Expert Review

Original-Gamer
11 May 2012
  • Conclusion: When was the last time you played a game that blew you away with craziness? It’s been a while? The Binding of Isaac is easily one of the craziest games that I’ve played with some of the most simple yet incredible gameplay I’ve seen. I’m not going to hide how much I like this game before getting into the body of the review because it’s that damn good! The Binding of Isaac is a 2D platformer that features ‘The Legend of Zelda’ inspired dungeon crawling gameplay.
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Overall 7
7.0
Gameplay 7
7.0
Graphics 8
8.0
Sound 7
7.0

The Binding of Isaac

Game Boyz
29 March 2012
  • Excerpt: Remember Super Meat Boy and Gish? Both were, in their own way, slightly creepy games with disturbing cartoon visuals. Well, both games were at least partly designed by Edmund McMillen, and The Binding of Isaac is what happens when Ed really lets go. It's a horrific game with an Old Testament theme (Indeed, the Binding of Isaac is a bible story), and gameplay reminiscent of several games, such as Zelda's dungeon sections and twin-stick shooters like Robotron 2084.
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Overall 10
10

The Binding of Isaac Review

Softpedia
19 March 2012
  • Conclusion: The Binding of Isaac is the conclusive proof that quality gaming is not all about graphics or who has the best console. It’s a game designed by gamers, for gamers, filling a void that was left by the apathy of the gaming industry of the last decade that churns out title after title with little to no emotional value. It’s a good game and you can’t be called a gamer until you die at least 20 times in The Binding of Isaac.
  • Pros: Although the graphics are not much to look at, the character only moves in four directions and the controls scheme is tiresome, at best, but the overall feeling of the game and the sheer number of combinations that can result from mixing intelligent level design and dozens of items, makes The Binding of Isaac a great game and a must have for people who experience melancholia overs the "good old days".
  • Cons: There is only one major problem. The game is designed in flash and there's no gamepad support, which seems to be the best control method for this game. As the players have only one way to control the character, with the WASD keys, and fire with the arrows keys (the mouse can also be used to fire and seems a better alternative). The game is hard, but not that hard. I mostly died because of the faulty control method. It’s a shame that a problem such as this almost ruins...
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Birth is Repetition

GameCritics.com
2 February 2012
  • Conclusion: "Wow. Is that thing that's currently squirting blood at me what I think it is?
  • Pros: Nothing better than wearing your mother's clothes while fighting monsters with laser tears alongside your floating stillborn brother.
  • Cons: Completely misjudging an enemy's projectile can really stick it to you.
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Overall 6
6.0
Looks 10
10

The Binding of Isaac

ablegamers.com
14 January 2012
  • Excerpt: Edmund McMillen, half of the development team behind Super Meat Boy, is at it again with the PC roguelike The Binding of Isaac. Roguelikes are random dungeon crawls where death is permanent and The Binding of Isaac follows these guidelines. Each time you play the game the dungeons' layout will be different and the powerups you get will be different. As a result of this, you should expect to have awful runs through the game as well as amazing runs; it's all based on luck.
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Overall 6
6.0
Looks 10
10

The Binding of Isaac (PC)

ablegamers.com
14 January 2012
  • Excerpt: Edmund McMillen, half of the development team behind Super Meat Boy, is at it again with the PC roguelike The Binding of Isaac. Roguelikes are random dungeon crawls where death is permanent and The Binding of Isaac follows these guidelines. Each time you play the game the dungeons' layout will be different and the powerups you get will be different. As a result of this, you should expect to have awful runs through the game as well as amazing runs; it's all based on luck.
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Overall 10
10

Review: The Binding of Isaac

New Gamer Nation
3 January 2012
  • Conclusion: All in all, The Binding of Isaac is one of the best games you can get on PC. The game is challenging and there are a variety of gameplay options, all contained within a compact game. The Binding of Issac is short enough to encourage you to get to the end but has plenty of depth for those willing to invest the time. The power-up system is rewarding and encourages you to see how every power-up is going to affect how Isaac looks and plays.
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