Summary: This game had an interesting premise, and looked like a fun game, but ends up failing to deliver. The puzzles are all extremely simplistic and you will never get a sense of accomplishment when you finish an area. The graphic style looked interesting at the beginning but repetitive areas make that feeling go away very quickly. The story is non existent unless you go out of your way to find secrets which will reveal some of the history behind what has happened.
Summary: As soon as you start the game, you will notice that the mood, setting, and atmosphere are superb. The storyline is mysterious and well thought out, with interesting to watch cutscenes. The lighting effects further enhance the overall flavor of the game, and adds an eery feeling as you explore each level. The game mechanics are well implemented, but they do take a bit of getting used to, as initially, the controls may seem clunky.
Summary: On paper, this game might seem like a cross between Portal, Tomb Raider, and Twin Sector, but it sure doesn't feel that way when you play it. The graphics are nice enough, but nothing to fall on your knees for. The atmosphere might work if there were a decent plot, but it's basically: you fall in a hole, find a gravity gun and a big ball metal, so "obviously", these must be used to help you press the glowing blue and orange buttons. Oh, and to crush innocent monkeys.
Summary: You are given a nerfed gravity gun that only affects a large ball and you either stand on switches, position the ball on switches, or do both to solve puzzles. The puzzles have a Tomb Raider feel to them, but for the most part are rather simple. You get to use the ball as a weapon bowling over irregular hordes of monkey men, but the campaign is nothing spectacular and often times boring. Survival mode is much more fun and action packed.
Summary: The Ball is a unique puzzle game that fills a niche left in the gaming community as a First-Person puzzler. The environment is nice, although some of it a bit repetitive. The puzzles are original and gameplay mechanics are focused on just moving though the levels with your ball while completing various tasks, with a bit of fighting.
Summary: The ball is an enjoyable, single player romp. A unique mix of game play and puzzles make the 8 hour campaign well worth the $20. Achievements and trying to find 30+ well placed secrets adds to the replay value. There is really no story to speak of, any combat of note is puzzle based, and there is no penalty for dying except picking up from where you left off.
Summary: Another dud! Played for mabye a hour. Unistalled and threw away. Nothing worse then a shooter without a gun. Just some big ball you have to drag around. Just plain boreing. PC gamer gave this the action adventure game of the year over assasins creed and Bioshock 2. It seems they need to get out more. Or mabye play a good game now and then.
Summary: This game looked so fun. The Ball whizzing around ancient ruins with some epic 3D graphics and puzzle elements thrown in. Yet when I played the game I found something very different to the generic Super Monkey Ball gameplay that I'm very fond of. A commonly overused and irritating gameplay element is the idea of pushing a ball around, trying to make sure it doesn't skid off the edge of the map.