Excerpt: I rationally know that if I venture too far or insist on exploring at night, I will get eaten by some powerful and brutish creature, but there’s so much 2D space to cover and dominate that Terraria instills a spirit of exploration that’s never fully satisfied. The game delivers a rather unforgiving world where death is close for the player who fails to pay attention to his character’s power, but the fact that there’s so much content to see and dig through eliminates...
Pros: + Occasions for creativity, + Art style
Cons: - Can become frustrating, - The tutorials are not very helpful
Excerpt: Welcome Time Wasters! This week I went back to play a game that I've already reviewed once before, Terraria. Normally I wouldn't review a game twice, but Terraria recently had a huge update (Version 1.2) that came out and added tons of extra content. I figured this warranted going back and giving the game another look. As I mentioned in my previous review of Terraria (over two years ago!), there is no such thing as a story.
Excerpt: Terraria is a dangerous game. It lures you in with strong promises of large scale fights and unique items and doesn't ever let you go. Many people are quick to dismiss Terraria because of its immediate similarities to Minecraft, and these people are really doing themselves a disservice. The story in Terraria is constantly unfolding as you play. Every action you make creates the story around you.
Conclusion: All in all, with its simple but effective interface, nostalgic sounds and vast open world, Terraria is a game of almost unlimited scope and enjoyment, provided you are willing to put the hours in to get proficient at the tasks the game requires you to perform. If you have the commitment, the game will appeal to anyone who has ever played the old-school Legend of Zelda games along with those who just enjoy exploration and combat and, of course, fans of Minecraft .
Excerpt: Some games just aren’t long enough for their own reviews, but are still important enough to deserve some attention. With that in mind we present the first of our Indy Shorts reviews. This week I turn my attention to two recently released titles on Steam: Terraria and Universe Sandbox. With great innovation comes an inevitable flood of imitation.
Excerpt: While it might be tempting to dismiss Terraria as a simple 2D Minecraft knockoff, its heavy focus on sidescrolling combat, boss fights, and crazy weaponry reveals just as large a debt to classics like Metroid and Castlevania. It clearly rests on the shoulders of giants, but is this enough to render Terraria a satisfying experience in its own right?
Conclusion: I love Minecraft, I do. I was hooked on it for a while, and if not for a time crunch, I still would be. Even now I run a server for those of my friends with more enduring addictions. But comparing this game to Minecraft with one less dimension doesn’t even come close to describing it. It has so much to offer, and is so much slicker and more streamlined in comparison, that simply calling it a 2D alternative is the oversimplification of the century.
Excerpt: So last week a friend of mine says to me "Hey have you ever heard of Terraria?" Of course I reply with "What the heck is that?" Next thing I know I've got a gift copy sitting on my Steam account (Kudos to the max for my friend Trevor) and I'm ready to play. Three days later I surfaced. That's right I said three days, okay so there was some sleep in there but you get what I mean.