Reviews and Problems with Tera: The Exiled Realm of Arborea
Showing 1-10 of 43
16 June 2012
Excerpt: Combat in MMOs sucks. Really, it does. You run over to the general vicinity of the creature you wish to smite with your Axe of Righteousness, Raging Fireball or Hammer of Doom, hit the tab key, and then proceed to methodically tap other keys, oftentimes while barely engaged in the on-screen action. Did your spouse walk in and start talking to you in the middle of the fight?
Excerpt: Forged in the fires of Seoul and cast in the mold of western MMO design, Tera arrives on American shores with a certain glint in its eyes. Promising an evolved combat experience unlike any other, it brazenly challenges the biggest online games to be released this year, but does this massively multiplayer Korean import really have what it takes to grind with the best?
Conclusion: Tera will be remembered for two things: art and its implementation of a combat experience unique to the genre. But the use of familiar MMO tropes feels somewhat uninspired. From the beginning, taking down monsters and levelling up is easy and only after the player leaves the Island of Dawn do monsters pose more of a challenge, but the biggest enemy you’ll have to contend with is boredom.
Summary: If you're looking for a new fantasy MMO, look no further than TERA. With a fresh take on combat that forgoes a targeting system in favor of a simple crosshair, the game shines in both the visual and gameplay department.
Pros: Intuitive and fun combat system that never gets old, Familiar yet unique interface, BIG ASS MONSTERS everywhere
Cons: A couple of fairly frustrating classes, Every female character looks a little, well, slutty, Some really stupid early quests
Violent MMO filled with bloody monster combat, sexy outfits.
Common Sense Media
7 May 2012
Summary: Parents need to know that TERA is a massively multiplayer online (MMO) game that is rated "M" due to violence and suggestive themes. The game features bloody combat and suggestive costuming, especially of female characters. The game has to be purchased and requires a $14.99 monthly subscription to continue playing after the first month. Text chat, especially between players, can be uncensored. Game requirements are also on the beefy side.
Excerpt: TERA strives to be a different kind of MMORPG, one that replaces the genre's passive style of combat for one that more closely resembles that of an action game. Does it succeed in its goal of shaking up the genre? And, more importantly, is the action-oriented combat enough of a change to warrant committing your time to a new MMORPG?