Reviews and Problems with Tera: The Exiled Realm of Arborea
Showing 1-10 of 69
3 August 2012
Summary: MMOs come and go. Some stick around and go free-to-play (such as Everquest II), some begin as free-to-play intentionally and can be pretty fun ( ), while others still just drop off the face of the Earth (such Conan and Aion come to mind).
Excerpt: Keyboard or control pad? That’s not a question I expected to be asked by a PC-only MMORPG. It’s a genre I associate with hotbars; with gradual muscle memory and shaving seconds off cooldown response times, until your number-tapping refines into a visual beat of on-screen violence.
Excerpt: In a day when more and more MMOs are going free-to-play, En Masse Entertainment is taking the traditional subscription-based approach with newly released MMORPG, TERA . Don't be fooled with the pricing model, however; TERA is anything but traditional.
Excerpt: Forged in the fires of Seoul and cast in the mold of western MMO design, Tera arrives on American shores with a certain glint in its eyes. Promising an evolved combat experience unlike any other, it brazenly challenges the biggest online games to be released this year, but does this massively...
Conclusion: Tera will be remembered for two things: art and its implementation of a combat experience unique to the genre. But the use of familiar MMO tropes feels somewhat uninspired. From the beginning, taking down monsters and levelling up is easy and only after the player leaves the Island of Dawn do...
Excerpt: Looking to redefine the MMORPG experience En Masse Entertainment released TERA last week, an action MMO that rids itself of traditional MMORPG combat, and instead, replaces it with real-time skill-based combat.