Summary: Longevity is tough for competitive shooters. Hardly a month goes by without new virtual arenas cropping up and enticing you into some fresh conflict, and only a few popular games manage to sustain active player bases even a year after their initial release. And then there's Team Fortress 2.
Pros: Classes have multiple effective tactics, Strategic variety leads to dynamic encounters, Sense of humor pervades throughout
Conclusion: The endearing art style. The wonderfully and humorously implemented ‘60s spy fiction themes. The depth and complexity of the classes. The casual barrier to entry. The scoring system that recognizes the contributions of all players. The almost perfectly balanced gameplay.
Excerpt: Let’s talk about the first time I played Team Fortress 2 The game offers no introduction to its basic mechanics, so you’re expected to simply jump into a match and learn as you progress. I did just that, figuring that I’ve played enough online shooters to understanding how Team Fortress 2 works.
Excerpt: Since the day the Team Fortress 2 beta went live, I’ve never gotten so into an online FPS before. Sure, the game is extremely fun, but there was another reason why I was attracted to the game. TF2 was an online FPS that I started from the get-go with, meaning the playing-field was even.
Summary: Team Fortress 2 is a class-based, multiplayer team warfare game, delivering new game types, a signature art style powered by Valve's next generation animation technology, persistent player statistics and more.