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Tales of Monkey Island
8.0 out of 10

Tales of Monkey Island

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Reviews and Problems with Tales of Monkey Island

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Tales of Monkey Island: Chapter 5 - Rise of the Pirate God

Gamezebo
29 December 2012

Tales of Monkey Island: Chapter 3 - Lair of the Leviathan

Gamezebo
29 December 2012

Tales of Monkey Island: Ch. 1 - Launch of the Screaming Narwhal

Gamezebo
29 December 2012
Overall 9
8.5

Tales of Monkey Island

Strategy Informer
6 October 2011
  • Conclusion: Adventure games have been going through a mini renaissance of late and we can all thank Telltale for its massive contribution in bringing puzzling back from the dead and treating the genre with the love and respect is has duly deserved. With Tales of Monkey Island: Launch of the Screaming Narwhal the Telltale team has outdone themselves: a true return to form for the series and an unmissable title that we think everyone must own.
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Tales of Monkey Island by flotsam

GameBoomers
18 September 2011
  • Excerpt: The good burghers of GameBoomers have previously reviewed the separate chapters of Tales of Monkey Island , and all in all they found it a rollicking, piratey jaunt. The feel of the old was there, spruced up with some new, and as far as they were concerned it did the franchise proud. Now we have all five chapters on a single disc, with no waiting for the next one to release. So what of it all in one bite?
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Overall 9
8.5
Gameplay 9
8.6
Graphics 8
8.1
Sound 9
8.6
Storyline 9
9.1
Control 7
6.9

Expert Review

RPGFan
31 May 2011
  • Conclusion: A hilariously fun adventure game sure to entertain everyone from the lowliest cabin boy to the most seasoned of adventuring pirates.
  • Pros: Charming graphics, top-notch voice acting, clever puzzles, hilarious dialogue, fun story.
  • Cons: Annoying controls, a few tedious puzzles.
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Overall 8
8.0
Value for money 8
8.0
Gameplay 8
8.0
Graphics 7
7.0
Sound 7
6.5

Tales of Monkey Island

impulsegamer
1 April 2011
  • Excerpt: Ah, the point-and-click adventure game. The mere mention of that long-neglected genre brings back memories of a time when Lucasarts had more in their stable than Star Wars and Indiana Jones. A time when games were about linear progression, and having endless storage space in your trousers, and sliding the mouse cursor over the right pixel in order to solve the puzzle, and… monkeys.
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Overall 6
6.0

Jolly Rover

Adventure Classic Gaming
10 February 2011
  • Excerpt: Jolly Rover is an indie point-and-click adventure game created by Andrew Goulding of Brawsome. This is the first commercial game released by his company. Taking place in the Caribbean, Jolly Rover will immediately feel familiar to seasoned adventure game fans. This is because comedic pirate adventures are a popular theme within the genre.
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Overall 8
7.5

Expert Review

GameSpot
2 February 2011
  • Summary: Gaius James Rover is a polite dachshund with an affinity for Earl Grey tea and the unfortunate talent of attracting drunken pirates, who insist on plundering his ship and forcing him to cook delicious 17th-century salads. Luckily, James' anthropomorphized charm and knack for inductive logic turn Jolly Rover into a highly enjoyable 2D point-and-click adventure, one that successfully marries a great cast of characters with an engaging story and generally satisfying...
  • Pros: Funny, engaging story, Diverse cast of wacky characters, Lots of clever dialogue, Good visual style
  • Cons: Puzzles are repetitive at times, Disappointing amount of in-game interaction
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Jolly Rover by Becky

GameBoomers
29 July 2010
  • Excerpt: The Indie development team at Brawsome has created a charming adventure that features a group of piratical seadogs. Our hero, Gaius James Rover, is a professional clown who has invented a rum called Jolly Rover. Gaius is sailing with his cargo to Groggy Island to personally deliver it to the governor, who wants it in epic quantities. Pirates intervene and Gaius finds himself a prisoner on their ship.
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